Arma 3
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AEW | [SP] Supply Retrieval
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
タグ: Tag Review
ファイルサイズ
投稿日
更新日
8.370 MB
2021年4月16日 1時27分
2021年8月31日 8時38分
5 項目の変更履歴 ( 表示 )

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AEW | [SP] Supply Retrieval

解説
In summer of 2038, Agón partisans must conduct a daring raid to prevent a setback from turning into a major blow against the wider struggle effort against the New Altis Republic.

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CHECK OUT THESE OTHER MISSIONS

FEATURES:
  • 83 lines of voice acting
  • Story Driven
  • Single Player
  • Infantry gameplay
  • Vehicle driving
  • Possible mission failure states
  • Gear selection in home base before mission start
  • Mission branches off in the middle, giving replayability
  • Fairly easy main objectives
  • More challenging optional tasks
  • Playtime: around 15-30 minutes, highly depending on player's choice of tasks to take on
  • Briefing lore written through OPFOR lens.

REQUIRED MOD:

AUTHOR'S CHOICE OF ADDITIONAL MODS

COMPATIBILITY WARNING
Mods that alter AI behaviour, such as VCOM AI might break the mission flow. Recommend keeping these types of mods turned off when playing the mission.

DISCLAIMER
Playtesting found that there is around a 1/10 chance that the AI messes up it's pathfinding, resulting in delays in the mission flow. This is sadly a feature of Arma's AI, but most of the time it does not occur. This is usually fixed by reverting to an earlier save.


Situation
Two days ago, a ship loaded with a cargo container containing gear and weapons intended for our struggle agaist the NATO oppressors and their NAA puppets was heading for the Neochori harbour when it was intercepted by coastal guards. Instead of reaching the objective, the ship had to dock in Pyrgos.

Fortunately, our friends in the capital docks made sure our container was mishandled and mixed together with humanitarian aid containers before the authorities opened it. Our container has now been transported to a storage depot just north of the town of Charkia

The local militia at Charkia has recently turned down charity aid from the Agón party. By doing this they have declared to be against the struggle.

Mission
We have to secure the vital gear in that container for the wider struggle movement! Our cell will wait for the dark, and then move in swiftly. The storage depot is handled by IDAP, so there should not be any resistance. Avoid getting in to firefights, but should anyone be stupid enough to stand in your way, make an example out of them.

Task Force Nike has military bases in two locations near us. One near the international airport, manned by the Greeks, and one in Pyrgos by the NAA. The latter is where any enemy QRFs are likely to come from.

The Charkia militia is considered hostile, but we should not have to deal with them if the operation goes smoothly.

Execution
  1. Move into the storage depot in trucks
  2. Secure the storage depot and find our container
  3. Load the supplies from the container into the trucks
  4. Move the trucks into out hideout near Nifi.
CREDITS
3den Level Design
  • AugCph
  • Ianassa
Voice actors
  • Nomad
  • AugCph
  • Scott Miller Incarnate
  • Toastwitz
  • Lufian
  • Ianassa
Playtesting
  • JonhPAB97
  • Toastwitz
Art Paintings and briefing images
  • Pheasant-One
  • AugCph
  • JonhPAB97
Also
  • Bohemia Interactive (for the awesome base game)
  • ArmA Online Community (for the countless of tutorials)
  • AEW Discord Community (for support and motivation)

SPOILER ALERT: If you have trouble finding the container
When you exit the second guard house that the mission requires you to clear, walk straight from the front door some ~20 meters. Right in front of you, there should be an IDAP tent complext. Next to the IDAP tent, there is a blue container with an all seeing eye stamp on its side. When the player stands next to the stamp for a few seconds, the mission proceeds.
人気スレッド 全て表示 (1)
0
2021年4月16日 1時39分
BUG and PROBLEM REPORTS
Ianassa
35 件のコメント
marco.toppy 8月14日 13時03分 
Good mission and nice ambient and history with enemies number balanced ! :steamhappy:
[It's]DJ_OMG! 2024年11月23日 15時18分 
nice one!
Komodo 2024年7月7日 6時46分 
bruh this was FUCKING AWESOME, playing as Agon was real nice and immersive
ty, can't wait to see more🔥🔥🔥🔥🔥🔥
Qubit 2023年11月19日 23時52分 
this is a fat 0 out of 10 for me unlike the other missions unfortunately
Pvt. Barry [MM] 2023年6月3日 12時56分 
Well done! Thanks for the mission.
Avant-garde 2023年4月2日 10時12分 
Creative and nice!
Solodon 2023年2月15日 23時14分 
JUST AWESOME! :FIA:
Ianassa  [作成者] 2022年11月18日 9時48分 
Thank you Ryan for the feedback and glad you liked the missions :)

Chairman's poor audio quality is artificially made with audio editing to simulate the distance between Chairman and the player character. I take this as constructive criticism against my audio editing skills if that was not obvious haha :D Fortunately you have subtitles to help.
Ryan 2022年11月17日 20時18分 
Really nice job. Love a good asymmetrical fight. The standoff at the gate was very cinematic too.
Also if you want someone to re-record the radio transmissions from Chairman (? I think? I could barely understand it) let me know. The audio is super clippy, sounds like it was recorded from inside a plastic bottle. He's calling out the positions of the Nike QRF but I couldn't tell what he was saying!
Ianassa  [作成者] 2022年10月30日 9時34分 
Mission works fine. Check your game and mod version and make sure no conflicting mods are loaded.