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Stormworks: Build and Rescue

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Spycakes Terminal Bus Extension for StormLink
   
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Vehicles: Delivery
Environment Mods: Environment Mod
Mostra gli oggetti etichettati con tutti i termini selezionati: v1.1.22
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11.194 MB
14 apr 2021, ore 5:48
24 apr 2021, ore 2:45
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Spycakes Terminal Bus Extension for StormLink

Descrizione
This is an environment mod to allow buses to put alongside the Spycakes terminal building in StormLink.
It has a ramp and stairs connecting the port to the terminal, and a turntable to facilitate turning in and out.


Notifiction
The ramp will overlap with the default cargo's container placement location.
The default transport mission (Default Cargo) must be turned off.
To reduce the load on StormLink and this mod, it is recommended that other default elements be turned off as well.

Turntable
It can be operated by the box provided or by radio.
Apply the parking brake(On/Off brake) and make sure all tires are on the plate before turning.
Buses with a wheelbase longer than approximately 9 meters are not supported.
As a rough guide, I have confirmed that the following bus mod by StormLink creator is supported.
https://steamproxy.net/sharedfiles/filedetails/?id=2177053623

  • Frequency:2440(Can be changed using the keypad provided with the box)
  • Turn CCW : On/Off 1
  • Turn Clockwise : On/Off 2

Here is the bus shown in the first three images.
https://steamproxy.net/sharedfiles/filedetails/?id=2457754038

Re-uploading (including modification) of this mod is prohibited.

This text is machine translated from Japanese by DeepL.
14 commenti
MarcusTheGamer 14 mag 2023, ore 6:05 
So while this is active, i can't cargo transport at all?
MarcusTheGamer 14 mag 2023, ore 6:03 
@PURE HELL I recommend reading the title
killer 23 set 2022, ore 17:53 
where is it?
cuh-ku  [autore] 17 set 2021, ore 4:31 
>daniel.glasser

I have not checked, but I think it will work as it is just an environment mod.
However, it is not intended to be used with lite, as the mod is designed to achieve the "bus approach to the terminal building(which is not available in Lite)".
daniel.glasser 16 set 2021, ore 10:34 
Will this environment mod work with Stormlink lite?
cuh-ku  [autore] 12 lug 2021, ore 21:28 
>ApocTheWanderer

Thank you for reporting that the game does not slow down significantly.
It is certainly better if the interference with default features can be avoided, so I will consider how to deal with it.

However, the interference is already mentioned in the description, and it is assumed that you are aware of it.
For the time being, please play with turning off "Default Cargo" when you use this mod.
ApocTheWanderer 12 lug 2021, ore 21:08 
Well I personally play with cargo and don't have any major slowdown with stormlink except in 2 places that I have experienced so far. I know I didn't have any slowdown at Spycakes unless I played with cargo because one of the crates spawned inside the ramp and absolutely murdered the physics.
cuh-ku  [autore] 12 lug 2021, ore 20:34 
>ApocTheWanderer

Thanks for the suggestion.
From the perspective of slowing down the game, I can't foresee a need for Stormlink and Cargo to coexist (They have no interdependencies).
I don't have any plans to improve it at this time, as I don't have much motivation to modify something that I can't foresee a need for.

I will consider it if there is a need to relocate them, for example, if there is a way to play with them that I haven't envisioned, or if they coexist with other mods.
ApocTheWanderer 11 lug 2021, ore 15:42 
Instead of conflicting with the cargo why not adjust the ramp so it goes over it OR put the turntable on the end?
StuartsSchnoz 15 apr 2021, ore 9:53 
OMG that turntable is such a clever idea