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Without Twin Gunner:
6 seconds to fire entire magazine (100% damage)
2 seconds to reload
Result: 100% damage in 6 seconds
With Twin Gunner:
3 seconds to fire entire magazine (100% damage)
2 seconds to reload
1 seconds firing (33% damage)
Result: 133% damage in 6 seconds
With Twin Gunner, in this example, you deal 33% more damage in the 6 seconds you would spend without it. This will change a bit depending on how long you can fire without reloading, but the longer you can fire, the more beneficial Twin Gunner is.
Excellent guide (though some stuff has changed and should be updated here)
The mortar is really really strong
Yea some stuff has changed since, Atomic bomb especially is pretty silly atm.
Dog's balance is just whacky in general since rather than fix some cores issues with him they are just compensating by giving him overpowered blessings instead.
I'll probably get around to updating the guides sometime after 1.0 comes out, and hopefully will have motivation to do one for Tao and the new character then.
Are you going to do the rabbit as a guide soon? :)