Darkest Dungeon®

Darkest Dungeon®

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Stonequeen's Court
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22.525 MB
5 marca 2021 o 5:23
6 maja 2023 o 6:31
Listy zmian: 9 ( zobacz )
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Stonequeen's Court

Opis
Stonequeen's court is a mod that strives to expand STONEWORK enemies. It adds 6 new hostile entities and 1 benevolent encounter. They can be found in the Courtyard and the Ruins in various team compositions.

FAQ:
-whats the chance of the seraph statue to spawn?
5% but only if your light is 75-100. he never spawns in darkness

-does this work with virulent overhaul?
yes

-will these enemies show up in endless?
no

If you like this mod please check out our other mods too! Most team members are modders to some extent!

Credits:
Code: Void Slime
Art: Zap
Animations: 54NBB
Concept and balancing: Kranot
________________________________
Balance- and Bugtesters:
Batted, Anonymous koala, Chape, Dr Heinrich von freudstein, NekoMommycat, Woona

__________________________________________
This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
Komentarzy: 74
Kranot  [autor] 9 maja o 19:05 
@nelVlesis i... didnt even realize thats a rule for stonework
Kranot  [autor] 13 marca o 10:32 
@corvo_de_cartola nope just new enemies
corvo_de_cartola 25 lutego o 15:54 
Hi! Does the mod add any new trinkets?
TheLastRampart 25 grudnia 2024 o 22:42 
So I really liked this mod when I installed it mid playthrough. Adds some quality new enemy fights. That being said this mod is not well balanced for new playthroughs. when I started a new campaign with this enabled I realized that these enemies are scaled for late game and that really hurts
Fanum Of The Lore 27 lutego 2024 o 19:40 
If someone wants to add a compatibility patch for The Nightmare and or Koala Creature Collection that would be really sick and doing so would make you really cool and accomplish all your life goals and make world peace.
neIVIesis 31 sierpnia 2023 o 16:51 
@kranot Awesome enemies now that I've fought them so many times. One minor suggestion is to keep them consistent with other Stonework enemies and add the "Unholy" tag.
Kranot  [autor] 6 czerwca 2023 o 5:36 
@shrimp father the trick is that each statue has a glaring weakness you can exploit. For example; the Knight statues which halbierds will only act on first 2 rows; if they end up at 3rd and 4th rank they pass their turn. you just have to pay attention to their stats and archetype (melee, backline etc)
Gideon Tenpenny 5 czerwca 2023 o 14:53 
kinda op and have a pretty big spawn rate. in comparison to other early game enemies, these have higher health, higher damage, more buffs, more protection, all while having decently high dodge despite being statues. wouldnt recommend.
Kranot  [autor] 6 maja 2023 o 6:28 
@123jazz2007 nope just an enemypack
123jazz2007 6 maja 2023 o 6:04 
Is this part of a much bigger mod, or is it just an enemy pack? Will there be a new class mod associated with this in the future?