Rivals of Aether

Rivals of Aether

Ocen: 102
The Killing Grounds
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
23.565 MB
28 lutego 2021 o 21:20
1 marca 2021 o 9:44
Listy zmian: 2 ( zobacz )

Zasubskrybuj, aby pobrać
The Killing Grounds

W 2 kolekcjach stworzonych przez Ghostabo
The Monokuma Pack
Przedmioty: 3
The Trial Grounds Compatibility Collection
Przedmioty: 92
Opis
Before you download this stage, be aware that some elements of the stage can be considered as SPOILERS for many Danganronpa games! So beware!

DON'T FORGET TO CHECK THE TRIAL GROUNDS, THE ALTERNATE, TAMER, COMPETITIVE-FRIENDLY VERSION OF THIS STAGE!

Let's give it everything we've got! It's Punishment Time! This stage is a hazards version of The Trial Grounds, having the same layout of the Aether version of said stage, including the gap in the middle and the moving platfomrs. But this time, the stage has many executions from the Danganronpa franchise, and even some original ones!

Watch out as a total of 10 hazards can come and terrorize you and your opponents, from buzzsaws and spikes to fire trucks and deadly lasers!

The monitor in the background will tell you when it's punishment time, and it'll also tell you what hazards is coming to get you, so make sure to pay attention to use this to your advantage! But if you want an even more chaotic experience...

Aether mode

This stage's Aether version has two simple gameplay differences from the Basic version:
  • There's no break between hazards!
  • Hazards come out twice as fast, so it's likely that you'll have to deal with two hazards at once!

Also, while the Basic version has a slightly more pink and saturated look in comparison to the original Trial Grounds, the Aether version has a grim, desaturated look that's reminiscent from the execution cutscenes from the Danganronpa series! It's like you're really there!

Song Selection

The stage has eight songs to pick from, with a somehow different selection than The Trial Grounds:
Here's the song list:
  • It's Up for Debate (DR Mix)
  • The Ultimate Punishment Medley
  • V3 Discussion - Hope vs. Despair
  • The Warriors of Hope
  • V3 Discussion - PANIC -
  • V3 Discussion - SCRUM
  • V3 Rebuttal - CROSS SWORD -
  • Danganronpa [2ND GIG]

This time, we have two "original" tracks! While one of the songs featured in the stage is still an update version of "It's Up for Debate", the song originally composed by Lugitaro for Siivagunner's King for Another Day Tournament, The Ultimate Punishment Medley is a mashup made by me, featuring every punishment song from the series!

The in-game vesion is has some cuts to better fit the stage, but you can watch/hear the complete version of the mashup here! But of course, beware of spoilers.

And yes, you can still pick what song will play on the stage by holding the taunt or special button + one of eight directions during the countdown before the match! Holding taunt + up picks It's Up for Debate, and the sequence continues clockwise in the order mentioned above.

And of course, the songs change mid-match depending on certain conditions. Which songs can you find?

Compatibility

Like The Trial Grounds, this stage has character compatibility, which means YOUR character can appear in the monitor whenever it gets KO'd, using the traditional Danganronpa pixel art style!
The compatibility is SHARED between stages, so you don't need to code it twice. The same guide will be present in this steam page!

If you'd like to let me know your character has compatibility, you can comment here!

Extra info

DinoBros helped me a lot with coding, so go check his stuff out!
Also, check out Monokuma!
And of course, go check out Lugitaro's songs as well, since he made that amazing rendition for the stage! Here's the new remix![soundcloud.com]

Follow me on Twitter if you liked this mod! @Ghostaboart
Popularne dyskusje Zobacz wszystkie (1)
0
28 lutego 2021 o 21:59
PRZYPIĘTE: Character Compatibility Guide
Ghostabo
Komentarzy: 13
Ghostabo  [autor] 9 marca 2023 o 23:10 
@KingAK I believe you, i just have to check that later on the code, lol
KingAK 9 marca 2023 o 20:23 
Really? That's an incredibly cool detail. It didn't stop, though. I have a screencap or two to prove it, haha
Ghostabo  [autor] 9 marca 2023 o 20:06 
@kingAK very low, i don't remember how much exactly. though the press is supposed to stop at a safe distance before killing anyone, maybe that's an oversight of my part?
KingAK 8 marca 2023 o 21:48 
This is one of my favorite stages on the workshop by far, especially as a DR fan. Just one question, I recently saw Alter Ego appear on the monitor when a CPU died to the Press. What are the odds of this occurring? I've only ever seen it happen once after playing on this stage dozens of times.
NoNameIdeas 18 listopada 2022 o 5:52 
Great stage, my problem is how much priority the guilty screen takes, as it overrides incoming hazards, which makes aether mode far too unfair, especially on the crushing hazards
Someone from Nevada 13 sierpnia 2022 o 2:33 
Donkey Kong just breaks my game if I ever fight him on this stage
Shio 22 sierpnia 2021 o 17:05 
The best casuals stage by far
jordynnsandcobinsdad 22 lipca 2021 o 17:29 
make one punishment a motorcycle
babyjeff 3 marca 2021 o 21:44 
yooooooo this is incredible!
Ghostabo  [autor] 2 marca 2021 o 8:31 
@LeftyGreenMario That's be a bit hard to code, since I made sure the guilty screen had priority as a way to incentivize people to create custom sprites for their characters. I made sure there were visual and sound cues exactly to circunvent this issue, but that's not out of the question if there's enough complaints!