Left 4 Dead 2

Left 4 Dead 2

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Tactical Gear Footsteps [Fixed]
   
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Game Content: Sounds
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7.571 MB
18 feb, 2021 @ 8:48
19 feb, 2021 @ 5:21
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Tactical Gear Footsteps [Fixed]

Beskrivning
This is a fix for clientside usage of the wonderful mod "Tactical Gear Footsteps" created by Raizen.
I removed the scripts and handpicked each sound sample to preserve the mil-sim feeling the original mod created. Due to the way sound mods work for this game I had to cut down the overall number of over 200 samples each for walking and running to 80 and 72 samples respectively.
Each footstep sound works perfectly now and has been thourougly tested by me on test maps and by playing multiple full-length campaigns.

All credit goes to Raizen for creating this wonderful mod: https://steamproxy.net/id/deathpscythe07

Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1890963243

Enjoy and feel free to give me feedback. I will eagerly fix any problems that come up.
13 kommentarer
abad0nn 23 jul @ 12:50 
it's good but i don't like the cs:go thing :(
BENNI.RoR  [skapare] 26 nov, 2023 @ 5:50 
Or with any other soldier playermodel.
Neuwey331 26 nov, 2023 @ 1:36 
Goes really well with Combine playermodels!
W 25 jan, 2022 @ 13:33 
faking cool!
AnarXict✈ 25 jan, 2022 @ 11:15 
Thanks)))
BENNI.RoR  [skapare] 25 jan, 2022 @ 10:58 
All I can tell you is that I have multiple sound mods installed and that they don't conflict if they don't modify the same audio sample. All sound mods contain a soundcache, but it's only for that specific mod. Let's say you install this mod and a mod that changes the sound of a weapon. Both of these mods will contain a soundcache but the mods alter completely different sound files so there is no conflict. If I were you I would just install the mods you want and use the ingame addon menu to check for conflicts. That is the most reliable and safe method. And even if there are conflicts it doesn't harm your game. Just uninstall one of the conflicting mods and you're fine.
Also you don't have to excuse yourself for asking this. There are no stupid questions, only stupid answers. ;-)
AnarXict✈ 25 jan, 2022 @ 10:16 
Sorry if the question is stupid
AnarXict✈ 25 jan, 2022 @ 10:15 
I mean, won't they conflict with each other? Both mods have the same file. I don't know much about modding and I don't know if they will conflict with each other
BENNI.RoR  [skapare] 25 jan, 2022 @ 7:26 
I'm not sure what you mean. Every sound mod has it's own soundcache.
AnarXict✈ 25 jan, 2022 @ 6:35 
Is your mod compatible with another mod that has the same file (soundcache) as your mod?