Cyberpunk 2077

Cyberpunk 2077

Not enough ratings
Item levels and how not to hamstring your iconic gear for late game
By Beans
An issue that can come about in the game is the fact that iconic weapons (often the best in the game) can become under powered if claimed too early into your play through. There are ways to avoid this.
   
Award
Favorite
Favorited
Unfavorite
Item levels as I understand them.
As far as I know, the base dps of weapons and clothes is dependant on the level of V when its first spawned.

The dmg of weapons picked up at lower levels drops off hard when taking on the higher threat enemies in the game.

The brute force solution is to simply avoid grabbing any iconic weapons until you power level to lvl 50

After exploring the options available in the game I've found that there are 3 methods getting a weapons levels up to the current level of the V. All of them require some investment into tech.

1. Rarity upgrading.
With a few acceptations, most iconic weapons are found or crafted in a rarity below legendary. When a weapons is upgraded from one rarity to another, the stats of the weapon is adjusted to the current player level. May be a good idea to hold off on upgrading to legendary until you're level 50 if you want to save on materials.

2. Regular upgrading.
The simplest but by far the most resource intensive method. Found in the crafting menu near the top, this method upgrades and item by one level at a time. each upgrade with cost more than the last so it can quickly become too expensive to be worth it unless you are absolutely in love with the weapon. note that items acquired by a level 50 V can be upgraded once and then no more.

3. Direct Crafting (craftable iconics only)
The iconic items that are purely craftable are set to the level of the V that crafts them. Most of these weapons specs are found on the big boss of organised crime alerts. simply scrapping them and remaking them lets you get the same iconic at your current level. may need to remake a few time if you want a god rolled weapon but its still wildly cheaper than normal upgrading.

Those are all the legitimate methods of changing Iconic weapon levels I know of. Think there may be some janky way of fixing these levels by using V's stash but I don't know if its reliable and it may get patched anyway
4 Comments
Majorita 9 Nov, 2021 @ 9:31pm 
Thanks for the concise, clear information on iconics. I was looking for answers to this exact question, i.e. is it worthless as soon as you pick up a weapon at a low level, what does 'upgrading' do, etc.
Wide Silly 20 Oct, 2021 @ 3:42pm 
honestly just get commrades hammer at any point in the game, it's basically always a 1 hit kill so just find some cover to reload your hand cannon
Vic Vinegar 18 Oct, 2021 @ 12:41am 
this is broken on some things in the inverse as well... rush missions to complete meridith stout's storyline & her iconic if picked up as rare breaks 1k dmg well before level unlocks open up 70+ armor... w/o trying - i upgradeded it with leftovers from upgrading other weapons and oh wow that got gamebreaking quick.... it's a bummer that that that's so OP. Like... they removed the money """exploit""" of buy/selling a painting & breaking down sodas only to, unbalance the game further than a money dupe.... ok now gotta push crafting, and then realize I can do 1000 DPS with a dildo with 200 health early mid game.

and thus my second playthrough is now more scuffed than my first as... i level up other weapons, but when push comes to shove... dildo... it's literally hard to die .

removing the pre 1.3 money "glitches" broke the game economy worse. crafting & buy/sell spreads are just... broken.

DJ Salad Bar 12 Oct, 2021 @ 5:38am 
From my experience, this is indeed how it works. The item level is hidden but can be "inferred" by how many times you have to upgrade to get it to your current level. There definitely seems to be some weight to the level of V when acquired. CDPR really needs to explain this system considering how impactful it is.