Stellaris
Недостаточно оценок
KACE: Katzenartig ACE debug
   
Наградить
В избранное
В избранном
Удалить
Размер файла
Добавлен
Изменён
956.109 KB
13 фев. 2021 г. в 12:18
2 ноя. 2022 г. в 3:42
Обновлений: 3 (просмотреть)
Для использования необходим дополнительный контент.

Подпишитесь, чтобы загрузить
KACE: Katzenartig ACE debug

В 1 коллекции, созданной OldEnt
Workshop: OldEnt's mods for Stellaris
Предметов: 11
Описание
Aggressive Crisis Engine AI support for Katzenartig Empire from Gigastrucural Engineering and More.

This is a dev version which will be deleted at one point. Do not use for playthroughs.

Load order:
1. Gigastructural Engineering
2. this mod

Aggressive Crisis Engine - anywhere, prefereably at the bottom

To do:
Triggers for Katzen dealing with Tempest and other crises, Corrona chain?

Compatibility:
Overwrites katzenartig_imperium in country_types\giga_katzen_country_types.txt from Gigastructural Engineering (LIOS).
Комментариев: 20
OldEnt  [создатель] 2 ноя. 2022 г. в 3:42 
Updated country type overwrite.
OldEnt  [создатель] 7 дек. 2021 г. в 1:21 
I see. I will have a look when I get the chance.
forerunner398 6 дек. 2021 г. в 20:03 
Many katzen fleets aren't big enough to also kill the marauders on the Normal Kaiser difficulty anyways
forerunner398 6 дек. 2021 г. в 19:57 
The basic issue is that the Katzen forces immediately go halfway across the galaxy the minute they spawn to kill them. And if they aren't careful, they could basically leave the moon-ship exposed.
OldEnt  [создатель] 6 дек. 2021 г. в 16:18 
Hah, this sounds like *aggressive* engine alright.

If you want ACE to disregard marauders for targeting open console and execute the following:

effect every_country = { limit = { OR = { is_country_type = marauder_raiders is_country_type = dormant_marauders is_country_type = ruined_marauders } } every_system_within_border = { set_timed_star_flag = { flag = acemod_star_flag_solar_system_target years = 50 } } }

Where 'years' value is self-explanatory. This will not stop fleets already on their way (ACE usually targets closest systems first anyway) or marching through the systems if they are in the way (something I might implement later).

Is there any specific reason why Katzens should not target marauders?
forerunner398 6 дек. 2021 г. в 11:58 
The Katzen get a little too trigger happy and will immediately rush off to kill marauders
forerunner398 6 дек. 2021 г. в 11:57 
Oops, I meant the Katzen
OldEnt  [создатель] 6 дек. 2021 г. в 11:34 
Khan is not affected by ACE, nor this patch. ACE actually does not care about critters. Any country which has borders will be targeted but, as said, nothing in ACE and KACE patch affects Khan.
forerunner398 6 дек. 2021 г. в 11:27 
I think the Khan with ACE actively hunts down marauders/hostile anomalies when it spawns, based on a test.
OldEnt  [создатель] 6 дек. 2021 г. в 10:13 
Yes, no changes where this patch is relevant,it just applies AI to Katzens.