Stellaris

Stellaris

Tidak cukup rating
KACE: Katzenartig ACE debug
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Ukuran File
Diposting
Diperbarui
956.109 KB
13 Feb 2021 @ 12:18pm
2 Nov 2022 @ 3:42am
3 Catatan Perubahan ( lihat )
Kamu perlu DLC untuk menggunakan item ini.

Berlangganan untuk mengunduh
KACE: Katzenartig ACE debug

Dalam koleksi 1 dari OldEnt
Workshop: OldEnt's mods for Stellaris
Item 11
Deskripsi
Aggressive Crisis Engine AI support for Katzenartig Empire from Gigastrucural Engineering and More.

This is a dev version which will be deleted at one point. Do not use for playthroughs.

Load order:
1. Gigastructural Engineering
2. this mod

Aggressive Crisis Engine - anywhere, prefereably at the bottom

To do:
Triggers for Katzen dealing with Tempest and other crises, Corrona chain?

Compatibility:
Overwrites katzenartig_imperium in country_types\giga_katzen_country_types.txt from Gigastructural Engineering (LIOS).
20 Komentar
OldEnt  [pembuat] 2 Nov 2022 @ 3:42am 
Updated country type overwrite.
OldEnt  [pembuat] 7 Des 2021 @ 1:21am 
I see. I will have a look when I get the chance.
forerunner398 6 Des 2021 @ 8:03pm 
Many katzen fleets aren't big enough to also kill the marauders on the Normal Kaiser difficulty anyways
forerunner398 6 Des 2021 @ 7:57pm 
The basic issue is that the Katzen forces immediately go halfway across the galaxy the minute they spawn to kill them. And if they aren't careful, they could basically leave the moon-ship exposed.
OldEnt  [pembuat] 6 Des 2021 @ 4:18pm 
Hah, this sounds like *aggressive* engine alright.

If you want ACE to disregard marauders for targeting open console and execute the following:

effect every_country = { limit = { OR = { is_country_type = marauder_raiders is_country_type = dormant_marauders is_country_type = ruined_marauders } } every_system_within_border = { set_timed_star_flag = { flag = acemod_star_flag_solar_system_target years = 50 } } }

Where 'years' value is self-explanatory. This will not stop fleets already on their way (ACE usually targets closest systems first anyway) or marching through the systems if they are in the way (something I might implement later).

Is there any specific reason why Katzens should not target marauders?
forerunner398 6 Des 2021 @ 11:58am 
The Katzen get a little too trigger happy and will immediately rush off to kill marauders
forerunner398 6 Des 2021 @ 11:57am 
Oops, I meant the Katzen
OldEnt  [pembuat] 6 Des 2021 @ 11:34am 
Khan is not affected by ACE, nor this patch. ACE actually does not care about critters. Any country which has borders will be targeted but, as said, nothing in ACE and KACE patch affects Khan.
forerunner398 6 Des 2021 @ 11:27am 
I think the Khan with ACE actively hunts down marauders/hostile anomalies when it spawns, based on a test.
OldEnt  [pembuat] 6 Des 2021 @ 10:13am 
Yes, no changes where this patch is relevant,it just applies AI to Katzens.