Space Engineers

Space Engineers

144 평점
Build Info (bleeding edge build)
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Type: Mod
Mod category: Script, Other
태그: hud
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7.524 MB
2021년 2월 12일 오전 8시 25분
2024년 8월 14일 오전 4시 05분
변경 사항 76개 ( 보기 )

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Build Info (bleeding edge build)

Digi님의 1 모음집
Digi's Space Engineers mods
아이템 46개
설명
This is the more frequently updated version of Build info mod for public testing, features are still tested but I can't test every combination and I'm not testing in servers, so please use this if you're ok with finding the occasional issue and reporting it.

This version will be newer or at least same version as main mod, you can keep using this one if you prefer to always get the latest features/fixes/bugs.


NOTES
  • Please do not post comments, use discussions instead. Comments should be reserved for people who want to get notified of this mod's state.

  • Make a topic in discussions for bugreports, and include SE log for crashes/errors.
    Alternatively you can DM me on discord: Digi#9441 (no need to add first unless discord really asks you that).

  • This uses a different config path, it's for the best as there will be loss of customized settings if you use a newer config on an older mod version.

  • You can also test this version in servers that use the main version by replacing the downloaded mods' files, if you know where they are and how that works it should be straightforward to do, just remember to delete first to avoid issues.
    If you've no idea what I'm talking about then don't worry about it, it's prone to issues so you need to know your way around the steam/se/modding stuff to fix it if that happens xD


mod io?
Please read[gist.github.com]
인기 토론 모두 보기(14)
3
2024년 6월 26일 오전 7시 10분
Disabling the function in free camera mode
FHN
7
2024년 3월 14일 오후 12시 31분
"There was a problem loading the world" when both mod and plugin are enabled
Unruly
4
2023년 5월 23일 오후 5시 38분
Error When joining servers and saves
RoboRob
댓글 31
a_person 2024년 8월 19일 오후 1시 22분 
I've been having issues recently with making a rotor rail miner and found out the main issue is that timer blocks starting themselves have around a 10-11 tick delay and that was throwing the rotor attach time off. Also have noticed previously that shoot on/off has more spread on rotor gatlings than shoot once, indicating that shoot on/off starts firing at different times. Is it possible for you to add a tick delay/tick spread stat? It would help out a lot.
Digi  [작성자] 2024년 6월 28일 오후 7시 43분 
That's because it doesn't matter for this and also for vast majority of mods which use scripts or add new things.

The only time load order matters is when 2+ mods override the same things, like override a block, a block-variants-group, an item, etc.
And there's ways around that by modifying things partially with scripts (or mod frameworks like mod adjuster v2) which reduce the chances of two mods changing the exact same thing, and when they do then their load order decides which is kept (mods at the top are loaded last therefore their changes are kept).
Malpherian 2024년 6월 28일 오후 6시 48분 
I love these tools you all create, but I notice that none of you actually post where in the Load order these things go. Since they are requirements for other mods, it would be super helpful to know this information.
a_person 2024년 5월 15일 오후 9시 17분 
Theres none that I could see. Though I recently noticed that space balls are able to be used as a short range antenna and there seems to be no mention of it in your info yet.
Digi  [작성자] 2024년 5월 15일 오후 8시 48분 
Ah I thought it printed gigantic numbers with grams unit =)
I think I understand, you want more precision in the numbers. Any other numbers that shouldn't be rounded?
Digi  [작성자] 2024년 5월 15일 오후 6시 20분 
If you mean under 1kg, it's been printing grams for years now.
Otherwise I'm not sure, I've done some testing and not seeing grams above 1kg inputs: https://pastebin.com/bp111yEG

Can you make a screenshot of the issue, I'm not sure what I'm missing.
a_person 2024년 5월 15일 오후 2시 03분 
the update causes grid weight to be measured in grams rather then kilograms when past 1kg, which makes it slightly harder to calculate the amount of newtons a ship needs.
a_person 2024년 4월 23일 오후 9시 34분 
Found a couple minor bugs. Spherical overlays appear to be missing one line at the bottom and if you use the command /bi mods in spectator mode it still moves the camera when you move your mouse.
AsteroidBuggs 2024년 4월 19일 오후 6시 37분 
Why'd I get a notification for this.
Digi  [작성자] 2024년 4월 19일 오후 6시 27분 
That is an intentional decision to not show individual rays because it would be a bit cheaty.
The intended design seems to be an exclusion radius so that's what I'm showing.
And they can't really improve on it much without having more rays, or more rays+more time or lots of shape intersection tests.