Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
just put in there this:
$WORKERS_NEEDED 10
$PRODUCTION asphalt 29
$CONSUMPTION gravel 25
$CONSUMPTION bitumen 4
$CONSUMPTION eletric 3
and it will be ok. Otherwise good mod.
The naming issue was stupid.. Forgot to change $name to $name_str for it. It was just a bug in the code, sorry for the inconvenience. The water input and need has been added. I compared all three buildings to the original, should be all aquivalent now. Except for the asphalt plant which i intensionally doubled the worker amount to accomodate the doubling of the vehicle slots. So it is on par with the concrete plant, which has also two vehicle slots.
Update2: Water for Gravel, toned down asphalt plant speed and naming issue
New problems; the concrete plant does not require water. The waste storage cappacity is too small compared to the vanilla version.
I still think those three buildings are the best ones available :)
I would really appreciate, if you could add water needs and a water connection to the concrete plant.
Cheers