Space Engineers

Space Engineers

101 voti
WCO Boneyard Ship Breaking Facility
   
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Type: World
Mod category: Exploration, Experimental
Mostra gli oggetti etichettati con tutti i termini selezionati: pvp
Dimensioni del file
Pubblicato in data
157.295 MB
7 gen 2021, ore 14:22
1 nota di rilascio ( visualizza )
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WCO Boneyard Ship Breaking Facility

In 1 collezione di up_grayedd
WCO - Weld CO
11 elementi
Descrizione
The Boneyard is a large Base I built for personal use, it was constructed for casual creative pvp in mind so most of it isn't survival ready.

Before you download this there are some things you should know. Because of game limitations I couldn't really finish this base without game crippling lag and even in its unfinished state its pretty CPU heavy. I spent hours getting many of the hangar doors into the right groups, and they still aren't, and I don't feel like spending 5 more hours fixing them. The same goes for most of the interior, a lot of it is unfinished or unpolished. Also the missile silo, in the highest peak next to the facility, doesn't work because of a projector bug and even if it does work it's unpolished. There are some some ships and vehicles in the base I haven't gotten around to posting yet; please do not take them and publish them.

I'd Put more exterior pictures in the preview if SE didn't crash to desktop continuously whenever I try to load the world. It doesn't help that all but one of my exterior pictures was bigger than 2mbs.

There are some data pads spread throughout the base in white containers, I'd have a map in the image preview, so you could find them easier, if it weren't 4mbs. I think I left 5 unnamed coordinates on the world for all the locations.

Planet Bp made by Splitsie used in the control room:
- https://steamproxy.net/sharedfiles/filedetails/?id=1936999408

<Do not repost or modify and then repost my workshop content without my permission>
16 commenti
Mr TeaPot 25 gen 2022, ore 9:22 
pm me plz
Mr TeaPot 25 gen 2022, ore 9:22 
what the blue print for the planet logo
up_grayedd  [autore] 18 mar 2021, ore 18:17 
all my photos that were in the sunlight were more than 3-4mbs and as such steam wouldn't let me add them in :steamsad:
Patrick 18 mar 2021, ore 8:52 
Pro tip: when taking photos / screenshots of something to show it off, adjust the sun so it's daytime. I literally can't see anything in your first image, and most of the others are too dark to see any of the detail you obviously spent so much time working on. Show us your work, don't hide it in shadow :)
BinaryKiller Recoded 14 gen 2021, ore 5:54 
If you make this survival ready? Would you mind making it Hardcore ready as well? AwwScrap, Daily Needs and so on? I recently posted a scenario for Hardcore, but it is an extreme edition, I found out my own hard way that every player that are willing to try my Extreme edition will need to work their way to Elite stuff right away lmao :P But really though, would be nice to see some Hardcore survival ready stuff :)
up_grayedd  [autore] 13 gen 2021, ore 19:00 
I'll post em when I finish posting all of my WCO ships
Sandst4rm 13 gen 2021, ore 17:07 
When publish red ships we were making?
FinalCPU 13 gen 2021, ore 16:17 
is the image too detailed that it won't be legible with lossy compression?
up_grayedd  [autore] 13 gen 2021, ore 14:33 
Thankyou and goodluck on making it survival ready!
Chloe widow 13 gen 2021, ore 14:30 
love this sooooo much,amazing look and feel .. im going to use it and alter it to b functional for survival battle scenario ... keep up the amazing wrk cant wait ti see more of ur art. x