Divinity: Original Sin 2

Divinity: Original Sin 2

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True Assassin VincentHL
   
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2021년 1월 4일 오전 2시 48분
2021년 9월 9일 오후 8시 10분
변경 사항 10개 ( 보기 )

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True Assassin VincentHL

Cheshirecrow님의 1 모음집
Vincent H.L's Collection
아이템 9개
설명
Remember who you are and do what so-called a pro assassin should be doing.

FEATURES
Play Scoundrel School with brand new ways to stealth kill minions for your team without entering combat.

Check the video if you don't know how it's done.

MECHANICS
This mod majorly increases overall damage output in stealth mode while holding a dagger, to the point where you can assassinate a minion without noticed if you have the best weapon and optimised skill points in your level. It requires a lot practices to success but I guess that's where the fun is.

Guerilla:
Reduce 3 AP for entering combat sneak, and now has 80% increased damage while sneaking (still only influence normal ATK). This means using 3 AP you get 180% damage ATK, which is 30% higher than 150% standard, and possibilities to stealth kill enemy who has no armour.

Duel wielding give 3% dodge but Flanked penalty increased to 15%, gives you bonus to face lone enemy but vulnerable in group fight.

Bleeding effect is now STACKABLE, no escape for them.

SKILL REWORK FOR ASSASSINATION

Sawtooth Blade:
50% extra damage while stealth, key for stealth kill.

Venom Coating:
Now require daggers and cost 2 AP, but last for 6 turns. Doesn't break stealth when using this skill.

Chloroform changed to Blind Powder:
creates a smoke cloud, cause blind in a small area. Use it to block visuals of other enemies, and slay your opponents one by one. Can also be used for escape situations.

Smoke cover:
Create a smoke cloud and electrical water around you. After using this skill you will immune to shock for 1 turn. Doesn't break stealth. Deadly combined with Kneebreaker skill, they will now keep running.

Throwing knife:
Damage scale with distance, 85% damage but 5% more per 1 m.

Sleeping arm:
Only has 50% base damage, but won't miss the target. This skill also set Tied Up stats for 2 turns to further reduce target's resistance and dodging chance.

Fan of knives:
will always critical hit. Now useful against group.

Daggers drawn:
Each hit will reduce the target's physical resistance by 5% permanently. sets bleeding

Mortal Blow:
Has 140% base damage but doubled while stealth. If you successfully execute a target, AP & Source used for this skill will be refunded, all skills cooldown reset. The rogue in your team will love you for this, a boost for rogue class in late games.

Terrifying cruelty:
Now does 110% AOE magical damage to a small radius.

GagOrder:
increased damage to 160% and mute 2 turns

EXTRA
If you enjoy this one, may be you will also like 'Daggers Improved' from the list:
https://steamproxy.net/sharedfiles/filedetails/?id=2349228793

Willing to buy me a coffee?
https://www.paypal.me/personalvincenthl

I would be very grateful for your support.
댓글 7
白眉鹰王 2021년 11월 6일 오전 10시 08분 
Bug Report: Smoke cover doesn't seem to create electrical water but only normal smoke. And the character is not immune to shock in that turn.
Dęąth Viper 2021년 10월 12일 오후 4시 10분 
this is awesome haha
白眉鹰王 2021년 9월 13일 오전 3시 25분 
Did you add Chinese Localization? It doesn't seem to work.
Charming Dazz 2021년 5월 24일 오후 4시 01분 
I Love what you did with Mortal Blow. Such a strong skill really.
. 2021년 1월 22일 오전 12시 26분 
Hey, could you do something about the venomous aura? After applying this mod, the range of the aura becomes much smaller (same as the venom coating) and elemental affinity doesn't work anymore. And when using the smoke cover, the electricity sometimes damages you right after you goes invisible which makes the skill less effective. Other than that, it is an excellent mod and makes the rogue class quite op.
Cheshirecrow  [작성자] 2021년 1월 13일 오전 1시 49분 
@M a RtySenioR Holly potatoes I can't believe it happened.:60ssharikov:
𝔽aɳɱaℝ 2021년 1월 12일 오전 9시 29분 
Heya, seems you did a lot of effort but the thumbnail picture says "Steath" not "Stealth".
Just so you know.