Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
https://steamproxy.net/sharedfiles/filedetails/?id=2283501469
and spawnitem command to spawn the blue blueprints
Got mechbodyxsm_elitesigma error, found why - i forgot to install
XS Mechs: Modular Edition, and XS Mechs: Modular Weapons+
After installing theses mods, error disappeared
I have not been able to reproduce either of your errors, even on my very mod-heavy profile. I get no error when struck by a projectile and I can produce the Elite Sigma body just fine. Must be a mod incompatibility on your end of some sort.
Which unfortunately I cannot help you with, you'll have to diagnose and sort out that yourself. Pain in the ass, I know, but that's modded gaming for you.
Is there any way to fix? without a fix I won't be able to upgrade my mech anymore. I'm loving the collection you put together otherwise.
Thank you
stack traceback:
[C]: in metamethod '__le'
[string "/vehicles/modularmech/modularmech.lua"]:1383: in function <[string "/vehicles/modularmech/modularmech.lua"]:1377>
mech stuck when taking damage...
I think it might have something to do with the incompatibility of Modular mech with other mods?