RimWorld

RimWorld

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Stuffed Power
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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1.239 MB
2. Jan. 2021 um 2:43
2. Juni um 21:13
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Stuffed Power

Beschreibung
Patches to make power generators and batteries stuffable with other metals. Generators and batteries edited are for vanilla, VFE Power, Rimfactory Revived, Glitter Tech, Radioisotope Thermoelectric Generator, Appliances Expanded, Eccentric Tech Fusion Power, SOS2, Higher Power, Advanced Power Plus, Advanced Toxifier Generator, Primary Generators, and M-13's Power Solutions collection.
This should work with any modded metals, but I've only pictured the vanilla ones for brevity.
Alternate recipes for Vanilla Materials Expanded and Rimfactory Materials to keep the concrete requirement.

Some graphics, particularly the vanilla ones, have been given +50% brightness so the colour shines through :)
Masks have been added to many generators to ensure the new colours look great!

Conduits will be in a separate mod in case people want to opt into it.

Also made vanilla and VPE Power generators paintable (1.4 required).

*('Stuffed' is an ingame term which means that an item or building can be made from any material in a category such as metallic, stony, and so on. The item's stats and colour are defined by its material, rather than a single defined recipe.)

Known issues:

Due to the changed textures, this mod may conflict visually with Textures Expanded. Please run this mod before Vanilla Textures Expanded if you want to use the HD textures from that mod. The masks should still work, the textures will just be darker.

Items already in a dropdown menu can't be stuffed without removing them from their dropdown, because that would give them two dropdowns, which I guess the game doesn't do. For this reason, I've had to remove the dropdown menu for Rimfactory batteries. If you don't like this, you can remove the patch named 'PRF' and they will go back to being in a dropdown menu and not stuffed.
Because of this, I assume that Dropdown Menus Expanded Collection is not compatible with this mod, or any other mod that puts buildings into a dropdown.

This has not been tested on 1.1 or 1.0, so let me know if it's broke.

[ko-fi.com]
67 Kommentare
Dakan 17. Sep. um 12:33 
Glitter Tech power buildings aren't build-able with this mod. Can you please implement compatibility?
Exile 3. Juni um 15:06 
Thank you for the update!
Exile 3. Juni um 9:23 
The archotech reactor should be fine for Stuffed Power. I'm not sure about the SOS solar generators - I prefer the hull of the ship to be made in the same or similar manner. On other hand, someone out there would want to make a Bioferrite lined solar generator prison in space for anomalies.
Holgast  [Autor] 2. Juni um 21:12 
hey I just noticed I didn't move a bunch of the older mod patches to the 1.4 folder so they weren't implemented 😂 can you tell I haven't played recently? all should be fixed now for 1.5 and I updated the SOS section. if anyone still plays 1.4 lemme know and I'll have to load it up to see if I need to change anything

Do you also want the SOS solar generators and archotech reactor included? I didn't add them but I can
Exile 1. Juni um 7:07 
Thank you for your time and attention.
Holgast  [Autor] 1. Juni um 3:40 
ok, I'll put it on the Trello and have a look
Exile 1. Juni um 2:36 
The mod "Save Our Ship 2" was updated on Steam - the ships use [ship fission reactor] and [small fission reactor]. The [ship fission reactor] seems to indicate a Stuffed Power version that can't be used, the [small fission reactor] isn't indicated for a Stuffed Power version. It's not a high priority, I still love using the mod for the other power sources but I thought you'd like to know its compatibility with "Save Our Ship 2".
Holgast  [Autor] 13. Mai um 3:54 
there's definitely a texture for that, but I can double check if it's not implemented properly or something
Archilyte 13. Mai um 3:45 
I think its also missing mask for the round variant of Advanced solar panel, either that or i missed something
Holgast  [Autor] 12. Mai um 19:15 
as far as I can tell it's just missing the VFE Power nuclear reactors and other stuff they added for 1.4 when helixien expanded got merged into it (helixien gas pumps and advanced solar collector). if anything else is missing lemme know, there should be masks in the files already for everything else