DOOM
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"Plasma and burst rifle, TDM on Infernal."
16 Comments
IV_Milan 8 Mar, 2021 @ 9:17am 
To comment on doom, it really is a very unique experience, no cover based shooter, but you cant just go in without knowing what to do. In my opinion what 2016 did well, eternal expanded upon (singleplayer), as there are more strategies, faltering system, a lot of stuff. Thats why i like it more than 2016, but 2016 is still one of the best games i played. Multiplayer is a different thing, eternal and 2016 are totally uncomparable in this matter, too different. While i really liked 2016's multiplayer, i find battlemode to be more fun with friends, but also more limiting. Also, i cannt not say that, eternal has a marauder. My fav demon to play against and as :DOOM_Marauder: . Its awesome you are trying to teach players to enjoy themselves and grow in skill rather than obliterating them with your godlike skill (i mean, 44/0 k/d ratio? You rock!), we need more players like you :)
IV_Milan 8 Mar, 2021 @ 9:17am 
You are a dev? Cool! I totally agree, people are just focusing on winning and forgetting to have fun. Thats why i never really liked pvp, but i find myself enjoying it more from the start of on and off lockdowns, since i found some players i play with on regular basis now in battlemode (its not bad as people say, its just not their thing id say, i like it a lot) and spreaded from doom to avp, planetside, coop games, and so on.
RedSilencer  [author] 8 Mar, 2021 @ 8:49am 
(3) Granted, I was also a real militant ♥♥♥♥♥♥♥ on the topic of DOOM's broken meta-game and the type of pseudo-competitive player it selects for, and my tolerance over time got less and less, but I'm proud of the level that I've reached in DOOM / other FPS games and I'm definitely proud of the influence I've had on others like you and my friends. Good news is, video games are becoming easier to make. Hopefully in the future, someone (or me -- I'm a developer!) will make a proper FPS game that touches in a more clear-headed way all the things we enjoy about DOOM on a casual and competitive level, but orients its design in a way that clearly separates the two. I believe it's possible but raising awareness of game design and FPS strategies at the same time is a nuclear thing to talk about!

Just hang in there and keep shredding ass. The gains in skill will come quick and you'll be dangerous AF. Thanks again for branching out! :b1:
RedSilencer  [author] 8 Mar, 2021 @ 8:48am 
(2) I came from playing CS:GO and Overwatch before I tried DOOM. I noticed immediately that most of the "top" players were actually not very good FPS players at heart and were basically reducing the game to a Call of Duty-style "I see you first", low TTK (insta-kill) game. Cheating and lag aside (cheating = over-exaggerated and lag = misunderstood), it frustrated me that regular players seemed to limit the depth not only for themselves but also for their opponents by choosing to ab use the "best" guns in the same way, over and over, simply because they could, and not necessarily because it was an optimal way to play. There's always been variety on the table, and I filled a niche in track aiming / "technical" playing that has always appealed to me. I found it difficult to respect those one-trick-pony burst damage spammers on a competitive level because it felt unfair and cheesy in a pseudo-competitive, infinite deniability sort of way.
RedSilencer  [author] 8 Mar, 2021 @ 8:48am 
(1) @IV_Milan Man, reading that was nice, thanks for commenting! I discovered early on how DOOM ( as an FPS game -- not as a demon-crushing "never let go of W" game) has a lot of depth if one cares to look. That's why I keep coming back to it. It's a ton of fun and it can be played in a way that makes you exercise skills that a lot of other games don't even touch on, especially aiming, weapon variety, map control, combat tactics, and movement. With like-minded friends, the games can get really competitive in a way that keeps mutual respect. Most players understand this no matter what their preference, but some can't even recognize the concept of a fair- er game because of the tunnel vision status quo, so it's a love-hate relationship...
IV_Milan 8 Mar, 2021 @ 3:02am 
Indeed, you tried to teach me some stuff and honestly it did eventually make me better. At least my aim is alright now :D dual shotguns is too op, stopped using it thanks to you, i havent played 2016 in a long while but assault rifle is what i sticked to
DOOT 9 Jan, 2021 @ 1:27pm 
Well, at least it's not battlemode.
RedSilencer  [author] 30 Dec, 2020 @ 3:50pm 
GPRO wireless for me.

I've always tried to encourage (at a certain point, I demand it) that players sack up and stop abusing the same overpowered guns they're comfortable with. I'm either too late or my example just isn't convincing enough or looks too high to achieve -- I don't know. Nevermind the people that think I cheat, there are people that play who know that what they're doing isn't optimal but it's easier than what I typically do. Either way, players are free to play whatever they want and the flaw of the game is that it allows them to play easier, more powerful guns with no limitations. If they cared as much as I do, they'd branch out and play the game as a whole or focus on the precision-oriented stuff that gives you more control and survival opportunities... But maybe that's asking too much. There's too many 1-trickers in this game for it to be a coincidence.
MARC FÉNIX 30 Dec, 2020 @ 2:22pm 
@RedSilencer thank you for the reply. Strong move of you to publish this. But with any person that has some knowledge or skill, sooner or later he/she wants to teach it and show to others, specially considering that right now no one can match you in DOOM. Well at least this is my perception. Might get boring when you wreck everyone in the game. Maybe some take example then and improve a bit, thanks to you. Its interesting to see that we seemingly use the same mouse. Im using the Logitech G403 Hero aproximately for 2 years now. Its a good mouse.
RedSilencer  [author] 29 Dec, 2020 @ 3:37pm 
And oops again, that's the wrong vod. It broke it up into 2 parts for some reason. Here's the actual game, timestamped... https://www.twitch.tv/videos/854315955?t=00h46m04s