Arma 3
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Tiberian Genesis
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File Size
Posted
Updated
7.851 GB
26 Dec, 2020 @ 3:47pm
22 Sep @ 2:26pm
27 Change Notes ( view )

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Tiberian Genesis

Description
W E L C O M E | B A C K | C O M M A N D E R !



About the modification / What are we doing:
This modification aims to depict the epic second tiberium war of GDI and Nod into the Arma 3 engine. It will provide players with the chance to experience what Command & Conquer: Tiberian Sun would have been when experienced in first person, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Arma 3 engine. Through this world you will get to see Command & Conquer: Tiberian Sun up close and personal, with glowing crystals of Tiberium on the battlefield, walking mechs like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Introduction:
The development of Tiberian Genesis started way back for the game Operation Flashpoint in June 2004 (by Sentry), then switched to Armed Assault (Arma 1), later to Crysis (Cryengine) and is now back to Arma 3.
Our goal is to mix FPS with RTS elements together to achieve an interesting gameplay while sending you back to the past, reliving one of our greatest childhood games from a completely fresh perspective. One vision, one purpose!

Important:
This is a full conversion Modification for Arma 3 and for non-commercial use only!

Informations:
For more informations, work in progress, updates and screenshots / videos, please visit our Tiberian Genesis Discord Server:
Arma CnC Community:
ACnC is a great Arma Community which do some Operations and Missions with Tiberian Genesis and also with other C&C related Modifications. Join their Discord Server and play with us!!


Special Thanks:
-HorribleGoat (The Secrets guy ^^)
-Battlestad (Mech Animation Helper)
-Lou Montana (Bohemia Interactive Moderator )
-Mondkalb (Nod Banshee)
-Emerald (Texture works)
-Soviet_Deso (Stitched GDI & Nod Logo)
-Armaopterix (Mod Previews in the German section and also upcoming Interview with Tiberian Genesis)
-ScotG/Rooster3D (HoverCraft Helps (preparings for Hover MLRS))
-Chris Kohl (Tiberium Flora (Palm Tree, Blue Plant) 3D Model & Textures)
-Tiberian Sun Reborn & Xenobond (Permission to use only their Tiberium Crystal texture (without shaders & shroud stuff))

Also Testers:
-Centergrate (ACnC)
-Half-Mod (ACnC)
-twid (ACnC)
-Ravid (ACnC)
-Charlie Tuna (ACnC)
-Jeckal (-)
-Jack Hammersmith (ACnC)
-Hiramaky (-)
-Xemio (-)
-ODST General (-)
-Broström (-)
-Sabre One (-)
(More will follow)

Release & Patches:
27.12.2020 Version 0.1.0 - Alpha
02.07.2022 Version 0.4.0 - Alpha
15.01.2023 Version 0.4.7 - Alpha
16.01.2023 Version 0.4.7 - Alpha
19.01.2023 Version 0.4.8 - Alpha
21.01.2023 Version 0.4.9 - Alpha
23.01.2023 Version 0.5.0 - Alpha
28.01.2023 Version 0.5.1 - Alpha
07.08.2023 Version 0.5.2 - Alpha
22.09.2024 Version 0.6.0 - Alpha

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License Stuff:
The Tiberian Genesis Modification goes under the APL-ND License

In short:
• It is not allowed to repack parts or entirety of the Tiberian Genesis Mod in any other Mods or Mod Packs (use the Subscribe Button or create a Steam Collection) • It is not allowed to reupload Tiberian Genesis Mod on any platform (according to the Steam EULA - use the Subscribe Button) • It is not allowed to open/edit our Tiberian Genesis Mod files (pbo and others) •• It is therefore not allowed to use Tiberian Genesis Mod content/resources in any other Games (Arma 3 only) • It is not allowed to split the Tiberian Genesis Mod. • It is not allowed to make commercial use with Tiberian Genesis. •• It is therefore not allowed to use the Tiberian Genesis Mod on a monetized Server.

Tiberian Genesis is not related to Electronic Arts, Inc.,
the entire Intellectual Property of Command & Conquer Tiberian Sun and its expansion pack Firestorm (designs, units, faction names, story, etc.) belongs to Electronic Arts, Inc.
and shall not be used without their permission.

Music Stuff:
Command & Conquer Tiberian Sun / Firestorm Music Tracks by Frank Klepacki & Jarrid Mendelson
© Copyright Electronic Arts, Inc., all rights reserved
Popular Discussions View All (3)
18
8 Oct, 2023 @ 4:44pm
Change Request/Suggestion
thermalwalnut98
9
1 Dec, 2021 @ 8:29am
Bug reports
Sentry
6
28 Dec, 2023 @ 11:52am
so any new updates in the works
ChaosSwarm
248 Comments
Armilus  [author] 24 Sep @ 10:35am 
Patch notes are coming. Sentry will post them on the discord for sure. IDK if they're gonna be here too.
Tim Stonks 24 Sep @ 10:20am 
Glad to see there's an update, any patch notes? I browsed around and like some of the new content, but wondering what all changed.
Codius 23 Sep @ 2:04am 
LET'S FREAKING GOOOOO
Greatgrungus 22 Sep @ 7:19pm 
YOOO WE GOT AN UPDATEEEEEEEEEEEEEE
Kahoot 15 Sep @ 1:20pm 
awesome
Sentry  [author] 15 Sep @ 12:13pm 
@Kahoot Yes
Kahoot 15 Sep @ 9:25am 
Mod still being developed?
Sentry  [author] 20 Jul @ 3:29pm 
@76561198192726397
we are working on it
if you want you can donate here to help Tiberian Genesis:

https://paypal.me/TiberianGenesis?country.x=CH&locale.x=de_DE

cheers
LEBERWÜRSTCHEN 9 Jul @ 12:59pm 
Hello I wanted to create a mission and was surprised that I can't perform any actions then I looked into the mod and saw that there is a module with AICommander module that I can't see in game?

Could it help me how I see these modules or how I can access the modules to let the collector drive or get the AI to work?
Avibird 4 May @ 7:57am 
Hey great progress with the mod. When will the buildings be updated they you don't fall through the walls and the internal doors will be functional.