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Zgłoś problem z tłumaczeniem
Still trying to nail down the culprit for sure, but removing this mod seems to have drastically reduced frame drops, lag, unloaded chunks, freezes, freezes when opening chests/picking up items, and other issues...
To me this would suggest that the lights keep calculating even when turned off. This is insane if its the truth, was wondering if you knew anything or could fix this.
I also wonder about how often lights and other things update. If there is anyway to have them update slower unless a door or block is destroyed or something like that to free up a ton of performance without graphically changing the game. Or even if lighting could be pushed to another thread entirely as I have the mod that is meant to help with number of cores, but I know its limited in what it can do.
It was found changing the Value to 20 times a second had no effect on the look or feel of the game, but it gave 200%-500% performance increase due to the decrease of overhead on the main thread allowing for far better multi-core and even without multi-core it boosted the performance like crazy due to freeing up the CPU regardless to process other things.
Would Starbound benefit from anything like that?
I run over 1200 mods and am still expanding.
My specs
5.1GHzx48 Cores
3xRTX 2080SSS
16x64GBs
512GB 980 Evo as gaming hard drive
254GB 980 Evo Raid 0 as OS drive.