Arma 3
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Operation Sleeping Dragon
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Tanoa, OtherMap
DLC: Apex
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11.998 MB
22 dec 2020 om 6:03
7 mei 2021 om 22:19
3 wijzigingsnotities (weergeven)
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Operation Sleeping Dragon

Omschrijving
Operation Sleeping Dragon

This mission is designed to be played in a linear fashion, follow the objective markers to progress.

A linear single player mission set on the island of Tanoa. NATO and Syndikat have been battling for control of Tanoa, it all comes to a head when Syndikat obtains a nuclear weapon. Its up to you to find and disarm the bomb. This mission takes place on a separate timeline from the events of Apex Protocol.

Join my discord to keep updated on the development![discord.gg]
This is my first attempt at making a singleplayer mission, please excuse any wonkyness you encounter.

If you find any bugs in the mission post them below!

Known Issues:
Friendly AI walk though walls & doors randomly.
Black screen at the end randomly disappears during outro.
Enemy AI randomly walk away even though their "move" AI module is completely disabled.
Friendly AI get stuck in buildings.
15 opmerkingen
Patrick_lol_ 25 sep 2022 om 23:39 
I'll check again and then get back to you
Warnerm14  [auteur] 24 sep 2022 om 14:26 
@Patrick_lol_ I looked into your issue, are you running any mods that might be causing the issue? Or maybe it is the wreckage from the vehicle exploding and killing you. I cant seem to recreate it.
Patrick_lol_ 24 sep 2022 om 5:18 
Hello, first of all the beginning is really nice, but unfortunately when I take my weapons and get in the car, I drive a bit and after the text with the RPG I always die and then I can only restart the mission Unfortunately I don't know what I can do
<A2>Valquiria 25 feb 2021 om 17:13 
Great mission, absolutely immersive :steamthumbsup:
Sgt Bombadil 1 feb 2021 om 8:46 
I enjoyed it, the route guidance was well done. Playthrough (after a few attempts): https://youtu.be/PslEU_4t6cY
onestar 1 jan 2021 om 4:31 
Nice mission, at times it maybe missed some music/ambience. Friendly AI are..troublesome, but that's Arma.
Arnicel 31 dec 2020 om 2:06 
Simple and great mission :steamthumbsup:
tommo 28 dec 2020 om 3:18 
Interesting mission idea, thanks mate :-)
Blue-Eyed Jesus 28 dec 2020 om 0:26 
This mission is really fun. Thanks for making it
Bakelit 27 dec 2020 om 9:07 
Fun and enjoyable mission. I especially like that it's always very clear where to go and what to do (I'm often stuck in other workshop missions because of unclear directions).