Resident Evil 3

Resident Evil 3

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RE3 Remake Tips And Guide
By banana
Will give you advice till Inferno Level
   
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Codes
RESIDENT EVIL 3 doesn't have much code and not like RE2 Remake, RE3 only have 1 play through. Just make sure you bring along lock pick the whole time, you will sweep most of the lock items.

SAFE AND LOCKER CODES

1. Downtown ==> Art storage room: Safe code: left 9, right 3, left 7. ITEM: Handgun Red Dot Site upgrade.
2. Raccoon City Police Department ==> West Office: Safe code: left 9, right 15, left 7. ITEM: Hip Pouch. (Same like RE2 Remake yes, synchronize)
3. Spencer Memorial Hospital ==> Nurses' Station: Safe code: left 9, right 3. ITEM: Double size assault rifle clip upgrade.


TRAIN ROUTE



VACCINE SYNTHESIS

It's random, but 1 thing is a sure is LOW, MID, HIGH will show up simultaneously, which means it will either: ==> LOW, MID, HIGH ==OR== HIGH, LOW, MID ==OR== MID, HIGH, LOW
Tips And Guide
1. You should memorize the map, cause you need to know where you going while being chase by Nemesis, trust me, you doesn't have much slack specially in INFERNO mode.

We set Donut Hut as our MIDDLE MAP HUB. You get out from front (the cut scene Nemesis create whip head zombie) Up the T-JUNCTION stairs, you will see the BIG HEAD Toy Shop, Opposite the Toy shop is shop can be enter with bolt cutter. Back to the T-JUNCTION stair From the stair, To the LEFT is heading to ELECTRIC STATION. To the RIGHT is back to SubwaySTATION. BACK DOOR of Donut Hut will be the Train Control System.

Other Map will be easy without the pursuit of Nemesis.

2. Master the dodge system, when ever the enemy near you in attack position, press to dodge.

Zombie: When they rise up hand and dash to you.

Nemesis Human Mode: Melee the same, just after the dodge press, continue another press of aim button to active slow mo aim time plus faster shooting speed. Aim his Pacemaker on chest, not head.

Nemesis Flame Thrower: Aim his Pacemaker and fuel tank at the back, blow him up.

Nemesis Rocket: Run left right, use grenade to clear the route, the aim of rocket will lock down and release every 2 sec, the orange laser will become red color. After the first chase, the second chase (Nemesis on the car) just run straight to the end of the road.

First Dog Nemesis: Grenade Launcher Explosion ammo and mines ammo can stun him, you can unload the full clip without being attack, you can place the mines on the wall of clock tower gate OR the white wall shop lots, Dog Nemesis will run through and explode fall down, it will expose the plaga worm on the chest, blow it up. No need to worry about the supplies, you still can collect after the fight.

Second Dog Nemesis: Bring shotgun, grenade launcher. Same, I recommend save up all Grenade Launcher Explosion ammo (save up all Explosive A powder, mix 2 become Explosion ammo), mines ammo and flame ammo, acid ammo is useless. when it start running, dun chase, kill all nearby zombie 2 (below nightmare) to 3 (above hardcore), reload the listen to carlos to hint which electric pile it hiding. Shoot the 2 white square button to stun him down, when it fall, use shotgun to pump full clip on plaga THEN when it stand up, shoot it with your full clip grenade launcher of explosive ammo or mines.

Nemesis Final Mode: I will give you the pattern of attacks (INFERNO MODE), when it in first battery, right after finish the clip, run to the left in the same time mark its arm, if it rise both hand, run back to the right, THUMB THUMB THUMB THUMB the fifth THUMB press dodge (this hammering sometime the fifth fist will homing). shoot the 3 lumps on the right. Then, quickly start running again, this time most probably will be rising it left arm, dodge right after it rise it left arm, after that count 3 sec, on the dot 3 sec press dodge and immediately press dodge and aim to avoid it's 3 hit combo plus slow mo shooting time, clear other 2 lumps on his chest and 2 on the left, Nemesis fall down, quickly push in nearest first battery.
Then second and 3rd battery, it will add in the left right left right hand sweep, back to center, choose a side to dodge, when dodge aim shoot 2 lumps and back to center. Don't you get sweep, you will be combo hit by hammer slap till dead. Right after the sweep usually it will give you the left hand rise up, this time you will need to look carefully, it will be either a 3 sec delay second slap or a continuously 5 hits combo. 1 roll 2 roll 3 roll 4 roll 5 roll + aim. Take time to grind.

It will be a nightmare if you play it without any help from passive item. A tips: Use all items in SHOP, Both Assault Coin (get this first), Both Iron Coin (then this, it will give Jill 2 free hits from Nemesis before Danger Health), Both Recovery Coin (Necessary for "I MIGHT NEED THIS LATER" Achievement), Rocket launcher (yes this AOE weapon will sweep an area of Nemesis lumps in one hit with both Assault Coin, save you a lot of works)

3. Shops & Achievements

Play few play through, get all the achievements, earn points and buy the coins and infinity weapons, you will still entitle Rank S using these.

Fuggedaboutim! Achievement can be obtain, just talk with dario the warehouse fat guy until no more click.

Two For One Deal Achievement, Magnum can pierce, line up 2 zombies and headshot them, 1 hit 2 down.

Kendo's Armory Achievement,
Shoot down Nemesis First time you see him, Second time after Nemesis create whip head zombie you will get both upgrade parts of handgun. The scope you get in the art room, the expend clip and silencer drop by Nemesis, combine to get the full spec handgun.
Shotgun get the tactical stock from the clock puzzle in the Subway Ticket Gate, semi-auto barrel inside Kendo Gun Shop and the shell holder (Inside the weapons case in the south alcove of Warehouse's room. For this need to lower the south east movable platform to access it).
Magnum, At Hospital, after exiting the roof access, head straight down that middle hallway and turn left. There's a pile of debris in the way, but as Jill approaches she'll get down on the floor and crawl under it. On the other side is the broken window where she can jump down and collect the Magnum. The Upgrade parts, After finding all the fuses and taking the elevator, the player can find the barrel in a box near where Nicholai was standing, between the console and the window.
5 Comments
banana  [author] 20 Jun, 2021 @ 2:50am 
do you mean the run on the bridge before you hop into the square? basically you just press the move button other then fighting scene
Biffazoidius 19 Jun, 2021 @ 10:46pm 
how the hell do i escape the action sequence between me and nemesis just before his second dog battle
pls help
banana  [author] 9 May, 2021 @ 7:39pm 
thank you all for your support ~ :steamhappy:
Keep Smiling 6 May, 2021 @ 8:28am 
good