Blender

Blender

Rayquaza
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"Everything from modeling to scene creation took me about a week.

You'd think that the armature of a SNAKE would be easy to make, but nooooo, it just wanted to break in every way imaginable. Probably because my models are usually way too high poly so Blender can't really keep up. (This one has 1,288,603 faces).

I did eventually create an armature for it that worked even better, but I can't be bothered recreating this with the new model."