Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
I apologize for the delay
My gameplay suggestion, the Head Trauma ability causes a lot of damage by itself, and is too broken, so I suggest reducing the damage and adding a stress loss effect when killing an enemy, as if the character was getting rid of her own torment by finishing the monsters herself.
And thanks for the amazing work @Rehtaelle
I've been... a bit stressed, yeah. At some point (hopefully soon) I'm going to get around to updating her and Milkmaid. See if I can add in that russian .loc I got (after having another Russian speaker verify its quality), and make some balance adjustments. Gonna drop her damage by a single point, drop her crit by a single point, make her no longer deny healing on affliction, slightly the accuracy on Head Trauma and Page Cutter (down from 95 to 90, so still above average), update her visuals and add a "legacy skin" companion mod. Gonna make some adjustments to Milkmaid's trinkets, slightly nerf her single-target heal, and change her virtue ally attack to do a bleed proc instead of direct damage to avoid the rare ally kill.