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Attacking mutant A in the head deals 10 dmg on average and has 50% chance of hitting
Atacking mutant A in the torso deals 5 dmg on average and has 80% chance of hitting
Seems rather straitforward: multiply the probability and the dmg and get your expected dmg. In this case. it is indeed better to aim for the head
Attacking mutant B in the head deals 10 dmg on average and has 40% chance of hitting
Atacking mutant A in the torso deals 6 dmg on average and has 85% chance of hitting
In this case (despite it being a gamble) it's still better to go for the torso. I can't recal the real numbers, but I've had a knife and have fought rokies and neighbours bearing this sort of calculations in mind.
Thanks for a quick answer, Two Clicks.
Rotten food saves more hp than it robs you of: say, you get a rotten cherry, your expected changes are +6 hunger and -4 hp, but starving means that hunger is equivalent to double the amount of hp, so the expected hp gain in case of starvation would be +8, which is comparable to a bandage. The trick is to have meds to realize this potential.