Sid Meier's Civilization V

Sid Meier's Civilization V

49 Bewertungen
City Infrastructure
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Tags: Buildings
Dateigröße
Veröffentlicht
Aktualisiert
126.583 KB
23. Feb. 2014 um 7:48
23. Feb. 2014 um 14:23
2 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
City Infrastructure

Beschreibung
Adds simple generic city infrastructure improvements to every era.

Each infrastructure requires the previous ones in order to be constructed, they are designed to play off one another. They all have boosts to production, food, and culture. A few of them have special boosts (faith, extra culture, etc.) based on the historical "output" of the era.
13 Kommentare
Solestius 23. März 2016 um 22:15 
Correction: Community Center Mod is the Town Square Mod.
Solestius 23. März 2016 um 22:14 
This is a great mod and works well with Prehistoric Era Mod and Community Center Mod. Thank You.
Wandering Mania 13. Jan. 2016 um 6:28 
It adds new buildings in a few eras from Anchent to Modern. They add prouduction, culture, happiness, and food. Some eras mor than others, some eras add only a few of those.

I still use and love this mod as it is most usefull.
Carlzilla  [Autor] 12. Jan. 2016 um 19:52 
I could if I remembered.

Basically it adds a "building" called City Infastructure in each of the "ages". Each CI building has boosts (mostly to food, production, and culture) but a few of them have special boosts.
Scooby Dubious 12. Jan. 2016 um 19:36 
Could you specify wat this mod actually adds?
击败黄循财 Lawrence Wong 11. Jan. 2016 um 0:41 
I LOVE THIS MOD
Wandering Mania 16. Sep. 2014 um 3:26 
The mid-evil era infrastruture building should be unlocked with the Metal Casting tech not the Civil Service tech. Good mod other wise keep up the good work.
Flame Animosus 14. Sep. 2014 um 4:36 
10/10 , Great work.
Purple_springs 19. Juli 2014 um 22:22 
Very good and useful mod.
Carlzilla  [Autor] 3. Apr. 2014 um 7:43 
They should be flavored. I'll take a look, maybe that update came after I uploaded the mod (though I'm pretty sure it didn't.)