Space Engineers

Space Engineers

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Skallabjorns Wolves ( Day ) & Spiders ( Night ) on All Planets n Moons
   
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Type: Mod
Mod category: Modpack, Character, Planet
Tags: NoScripts
Dateigröße
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1.972 MB
6. Dez. 2020 um 12:58
13. Mai 2021 um 10:10
2 Änderungshinweise (anzeigen)

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Skallabjorns Wolves ( Day ) & Spiders ( Night ) on All Planets n Moons

Beschreibung


UPDATED - Weather Compatible and proper Mars Gravity inserted into Planets file. As well this version is Wolves during day and Spids at night

Just a quick mod that allows both wolves and spiders ( or their replacement from another mod ) types to spawn on all major planets and moons.

This will work for Keens original bots and modded bots on all Keen defined VANILLA worlds.

NOTE - This mod doesn't include the BOT's themselves, this only allows BOTH TYPEs to be spawned on all these types of worlds.

If you want BOTH bot types during day and night, use this version here
https://steamproxy.net/sharedfiles/filedetails/?id=1834611937

ENJOY !

Bot mods Shown Above are ...

T-600 Replaces Wolves by Skallabjorn and MeridiusIX
https://steamproxy.net/sharedfiles/filedetails/?id=1502475174

W4asted Space Bots by Skallabjorn and MeridiusIX
https://steamproxy.net/sharedfiles/filedetails/?id=1587320997

Sentinels by Sektan
https://steamproxy.net/sharedfiles/filedetails/?id=932872179

Cyberhound Return by Nikolas March
https://steamproxy.net/sharedfiles/filedetails/?id=945655546

S-Vanila Spiders Fixed by Sektan
https://steamproxy.net/sharedfiles/filedetails/?id=1890992790

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All code, models and items within this item, Space Engineers Workshop Mod number 2311363347, are Copyright © 2021 by Skallabjorn and / or their respective creators and contributors, and thus may not be republished in any way, in whole or in part, without all involved authors and contributors written and unanimous permission. This mod may only be published under the Space Engineers Workshop Mod number 2311363347. Those found violating this will get no warnings, a DMCA ( or equivalent in their country !! ) will be filed.
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17 Kommentare
RainbowBlitz014 21. Aug. 2021 um 20:07 
Damn okay, thats alright then. Thanks for the quick reply
Skallabjorn  [Autor] 21. Aug. 2021 um 14:10 
Not using a script to do this so nope sorry no can do.

This uses the vanilla planet files edited to do the task and is not a script. The modded planets planetdata.sbc for EACH WORLD would need to be added. Sorry , no can do / wont do.

Cheers.

RainbowBlitz014 21. Aug. 2021 um 11:08 
Would it be possible to add the spawning to custom planets? or is that a whole other beast that isn't worth it?
Skallabjorn  [Autor] 4. Juli 2021 um 8:18 
max speed mods change environmental in game, they are part of the skybox which you are having issues with.......
louismitch236 4. Juli 2021 um 4:52 
I started a new game with only this mod active and a max speed mod so I could reach the planet faster. I can only speak for the planet Triton where I decided to test the mod out and it does seem to black the sky out unfortunately. could this be an issue with Triton specifically?
Skallabjorn  [Autor] 3. Juli 2021 um 18:29 
You have a mod conflict. Working fine an all my servers and local games
louismitch236 3. Juli 2021 um 16:00 
this mod seems to completely black out the sky.
Skallabjorn  [Autor] 13. Mai 2021 um 10:22 
UPDATED - now has code to enforce spids and wolves as enemy faction
Skallabjorn  [Autor] 21. Dez. 2020 um 11:27 
thumbs up
SoContent 21. Dez. 2020 um 11:21 
Thank you I just used your entries for the <animalspawninfo> and <nightanimalspawninfo> on the Pertam.sbc only. Thank you so much!