Arma 3
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Water Compositions - All In One
   
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Data Type: Composition
Meta: Dependency
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504.926 KB
30 nov 2020 om 13:10
2 dec 2020 om 5:22
2 wijzigingsnotities (weergeven)

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Water Compositions - All In One

Omschrijving
A repost of this scenario (https://steamproxy.net/sharedfiles/filedetails/?id=2219142768) but I used the new composition system so it's easier to use.

It will be laggy to place when all are selected, just toggle vertical mode and surface snapping, then reposition and deselect so the framerate will be normal again.

Includes:
Water Cave
Radio/Radar Compound
"Research" Facility
Main Base (Cater to faction)
Cargo Compound
Fortified Island/Bunker
Heliport
15 opmerkingen
aaronbok 20 aug 2023 om 6:01 
Thankyou for composition great fun. Just posted a short video of us using it, in our Seabase coop mission.
Silence  [auteur] 2 sep 2021 om 6:37 
if you make the mission yourself, place it down in the editor and grab what you want ingame
Pepsi 2 sep 2021 om 6:35 
welp thanks for the quick reply anyways pity it doesnt work the water cave looks dope
Silence  [auteur] 2 sep 2021 om 6:33 
then those builds have a config to work with zeus
Pepsi 2 sep 2021 om 6:31 
thing is i managed to do it with all the other builds its just the water cave
Silence  [auteur] 2 sep 2021 om 6:28 
look at reply below yours
Pepsi 2 sep 2021 om 6:27 
hey there, for some reason the water cave refuses to show up in pub zeus or severs which im hosting myself but works fine in the eden editer. i found that Compositions are only a client side thing . You can only use them in mplayer if the assets in them are on the server by any chance do you know why or what assets you used that is clashing with zeus?
Silence  [auteur] 2 sep 2021 om 6:26 
This isn't like a proper composition mod, it only works in eden editor
krazycoolkidfanlilbabyboy 29 apr 2021 om 5:08 
Ok thank you
Silence  [auteur] 29 apr 2021 om 2:38 
In the compositions section?