RimWorld
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Quiver: More Bows
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Mod, 1.2
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2.296 MB
29 listopada 2020 o 21:17
13 marca 2021 o 15:49
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Quiver: More Bows

Opis
Adds several new and interesting bows throughout the tech tree.



The Bows
Greatbow of Compassion
A variant of the greatbow that fires a blunt projectile, which has a tendency to disable rather than maim or kill. Unlocked with Greatbow research.

Greatbow of Rage
A variant of the greatbow that fires an arrow which ignites the target on hit. The arrow must connect with an object (pawn, tree, animal, bush, etc) in order to start a fire, making it RELATIVELY safe compared to incendiary weapons. Unlocked with Greatbow research.

Advanced Recurve Bow
New item. A space-age take on the recurve bow which is very accurate and powerful but has a long warmup time, somewhat akin to the bolt action rifle. Unlocked with Recurve bow and Machining research.

Gravity Bow
New item. A sci-fi inspired weapon that fires a shock wave. The pulse does very little damage, but has a strong knockback effect and a moderate chance to disable the target. Unlocked with Greatbow and Fabrication research.

Proton Bow
New item. A sci-fi inspired weapon that fires a beam of energy. The proton bow has a very long warmup time, high damage, and exceptional accuracy, but the beam moves very slowly. It also has a strong chance to apply carcinoma on hit. Available via trade only.

Electron Bow
New item. A sci-fi inspired weapon that fires a burst of energy. The electron bow does very little damage and is inherently inaccurate, but can be fired very quickly. Also has a small chance to shock the target. Available via trade only.

FAQ
Will this work with my favorite mod?
It SHOULD, but honestly, I'm not sure. This is my first RimWorld mod. If you have trouble, please leave a helpful comment and I'll see what I can do.

Can we add X/Y/Z feature?
Go for it![github.com]
Komentarzy: 16
Cloud the wolfer 1 stycznia 2023 o 20:31 
Perhaps add an option to turn on or off for election and proton bow crafting in the menu? Waiting for trade or rewards to appear is rather tiring
iUseSporks 18 lutego 2022 o 9:13 
does this work with 1.3?
Sunlight88 30 września 2021 o 4:56 
Hey trav, can you please update to 1.3? :-}
ZX Zero 11 września 2021 o 7:17 
I want create a colony of spacers samurais and this mod fit exactly for me, works in 1.3?
GAMERCAT 12 sierpnia 2021 o 17:09 
1.3 pls:nametag:
bamboozle me pls 26 lipca 2021 o 5:47 
Will this be updated for 1.3? Love this mod!! <33
travhimself  [autor] 12 marca 2021 o 15:03 
Minor update:
- Proton and Electron bows are no longer craftable at the smithy.
- Fixed a couple small typos
WileyQuixote42 27 grudnia 2020 o 12:38 
Good stuff, and pretty much just what I was looking for. I'm currently doing a Turok-themed colony-- tribal start, lots of bionics and dinosaurs, etc. I'm trying to stick with tribal-type weaponry, even as our tech advances, so this is great! If anything, I'd love to see even more options to fill out the tech eras, with at least some of them craftable. But great job and thank you!
☠ ✙ NoirFry ㋛ ⚸ 4 grudnia 2020 o 1:34 
Next:
* positron club
* neutrino throwing rock