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In my opinion, investing any effort into luck is just a waste and you could spend those point somewhere else. Beside, even at 100 Luck, you would the equivalent of about 10 bonus points to all your luck based skills (security, weapon skills, echanting etc) and that bonus is really small considering how long it takes to get it. It only takes about an hour to increase any skills by 10 points, but it would take 100 hours to get a character to level 50 and get 100 Luck.
Thank you for your comment anyway, I'm really grateful ,and no hard feelings :)
2/2
Beside, even if you chose Luck as a favored attribute and chose to increase it every time you level up, it would still take ages to max it out. Let's say you start with 50 Luck, and increase it by 1 point every level, you would need to be level 50 to have 100 luck, but in 400hours of playtime I never got any character above level 33, because there is no need to get to such a high level. Infact, 50 is almost the maximum level you can reach, some characters even cap at 48 for example.
1/2
But I can't agree with one statement: I have always been thought the luck is very important. At the beginnig it is unpleasantly, because you could grow another stats, but not luck. However, at the middle of game quantity changes into quality: there's much easier to hit, boil potions, find good items in crates/barrels (great soul gems, enchanted/dwemer items, diamonds et al.), persuade and more, more, more... Yes, that is not the only tactic, but you completely miss it. To achieve these pretty bonuses, you should choose luck as one of favourite attribute and select it at _any_ lvlup
Despite this, your guide is very good, because wrong char compeletely spoils the game
2 favor your favorite weapon