Arma 3
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Special WW2 Objects
   
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Data Type: Composition
Meta: Dependency
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184.206 KB
26 nov. 2020 às 23:42
8 mai. 2021 às 16:41
5 notas de alterações ( ver )

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Special WW2 Objects

Em 2 coleções por turfy
Turfy's Compositions
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Turfy's Alternate History Compositions
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Descrição
Everything you need to know about compositions:
https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

Mod Description
NOTE: This this is not a mod and doesn't contain any of the assets featured or their files. as long as you have the map loaded, all of the objects can already be spawned in arma without this with a simple object script or module like that from O&T that runs the script for you. this composition is just to help lay all of the assets out in a visual manner to make it easier and quicker to find what your looking for. i haven't "ripped" any assets, they are made available to spawn in arma once required map is loaded, just not by traditional means. this is just a tool to make it easier for the average joe to find.

Features a selection of unique objects from the Todt map that can be placed as simple objects. This is not all of the mod assets, just a handful that I find more useful. All objects were made/ reuploaded by Variable.A and those linked in his description, this is just a quicker and easier method to find and place those assets. many bunkers come "premade" making it quicker and easier then ever to build high detailed and complex areas while still keeping part count down
shout out to r0dx864 for giving me the idea how do this.

Questions & Answers
Q: How can I spawn the rest of the maps objects for myself?
A: Open the mod folder and extract the contents from Todtcustom.pbo using pbo manager. everything inside with a .p3d file is a object, just type its path\ name into a simple object module and your done.

Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Will you be updating your P1000 ratte mod with this model?
A: no, i have no clue how to animate it to make it functional

Q: How do I scale up some the objects to their appropriate size like in the map?
A: place this in the objects init box call{this setObjectScale 0.1;} adjust the number to adjust the size

Known Bugs & Issues
- some assets are not to scale ( most ships )
- p1000 ratte's tracks are not textured ( so I didn't include them )
- the graf zeppelin carrier loses all identifying features at range
40 comentários
Otto_ottO 18 de out. às 15:33 
how do i use them i can spawn them but i can't interact with them
BlackFalco 19 jul. 2023 às 6:43 
@Element Me also, I used this back in time and used to work. Now I downloaded it again but I dont see composition when I spawn it. Strange. Btw would be cool to have objects instead of composition yeah!
JuanGdo 8 jul. 2023 às 4:36 
Is there some way that I can get objects and not modules? thanks
Element 27 jun. 2023 às 21:04 
does this still work or?? all im getting are modules, not seeing any props or am I just stupid( Im also new lol)
turfy  [autor] 13 ago. 2022 às 13:11 
the last pic in the slide show above now shows were you can find the assets in the editor
Spartan 6 fev. 2022 às 15:20 
So I tried to read the instructions both here and on the other mod on how to utilize this but I am entirely lose. Is there a guide by chance on how to operate this and be able to utilize the assets?
Crom 8 mai. 2021 às 18:47 
Thanks! Thats great!
turfy  [autor] 8 mai. 2021 às 16:43 
Ignore my last comment, ive figured it out and added properly sized versions of all the ships. as for the planes i adjusted the 262 but left the 229 as is about the same size as the one from secret weapons.
turfy  [autor] 28 abr. 2021 às 0:13 
not a clue tbh, the creator got them normal sized on the map so there must be some way. till, i find their still useful when you want it to look like theres a fleet off in the distance, but you don't actually want to to max out your view range
Crom 27 abr. 2021 às 21:00 
This composition is great! Thanks for putting this together. Im gonna be messing around building stuff for my scenarios for weeks! Any idea why the ships and planes are so small and out of scale? Seems a shame, as they look very nice otherwise and could be quite useful.