Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Was playing on a multiplayer server. When Round 7 happened, one of our teammates failed to be teleported correctly and the rest of us died. The map could not be completed.
BETA V4
-Lighting Updates
-Destructible Lights Update
-Boundary Box Fixes
-Detail Update Fixes
-Zed Pathing
-BETA V3 Release
-Lighting Updates
-Particle Updates
-Destructible Lights Update
-Sound Functions Update
-Boundary Box Fixes
-Map Image Update
-Detail Update Fixes
-Zed Pathing
-Lighting Updates
-Particle Updates
-Boss Trap Updates
-Sound Functions Update
-Max Distance Fixes
-Zed Pathing Fixes
-Dosh Hold Zone 7 Wave Fixes
-More Start Spawns 12 Support
-New Zed Spawns Updates
-Boundary Box Fixes
-Detail Update Fixes
-Cover Image Update
-Map Image Update
C:\Users\*****\Documents\My Games\KillingFloor2\KFGame\Cache
Delete the folder 2299696556 and Redownload
Future updates wont have this issue!
I agree and a lot will change there is a list of updates coming soon as its still in alpha.
These updates were mainly Layout / ZedSpawns / PlayerSpawns / Traders / Doors / TeleportPlayer.
At somepoint I might make another version that is the whole map with just weldable doors instead of wave by wave "Progressive".
Update:29/11/2020
-Alpha Release