Starbound
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longer scan quests
   
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24 Kas 2020 @ 19:38
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
longer scan quests

Açıklama
you're probably asking me increduously as to why I made this mod, and that's largely because A: I honestly enjoy the scan quests but feel that they're too short (like the story honestly) and B: it turns out there's at least one other person who shares that view with me.
now before you go get out your laser pitchforks and electric torches, consider this: if you don't like this mod, ignore it! hell, you could even smugly interpret this mod as us torturing ourselves further, the "us" being players who actually want this mod :P

now, if you're here to try this mod out, you're probably wondering how many more clues are needed now with this mod, the answer is that there's 30% more clues needed, or 15 points added to the vanilla 50, that's 65 points total if you're lazy. This should translate into you needing to perhaps visit every different type of dungeon of a particular race, if not at least one additional dungeon visit, and remember: you can get clues from chatting with npcs of the proper race! (the points are only temporary though, unless they help complete the quest)

fun fact for those who would like to skip the story: there's a vanilla command called /bountyhunter. it practically skips the story for you, repairs your ship, and also warps you to the outpost!
16 Yorum
Armok  [yaratıcı] 26 Şub 2023 @ 13:47 
@strangeWindmill gotcha, thanks!
strangeWindmill 26 Şub 2023 @ 13:46 
@Armok Yeah, I don't think anyone would unless they did. I've been using FU for so long I didn't
even remember it changed those numbers - just found it on a hunch.

I'm going to try to play with the numbers, see if I can get a version that takes the approx. doubled vanilla values into account and feels decently long. If I get something, I'll post it.
Armok  [yaratıcı] 26 Şub 2023 @ 12:48 
@strangeWindmill ah, admittedly I don't use FU myself so I never noticed this lol
strangeWindmill 26 Şub 2023 @ 11:53 
Just a heads up, folks: this mod doesn't _quite_ work as intended with Frackin Universe.

Not an incompatibility by any means, but that mod generally increases the value the scanned objects give you (as seen in github here [github.com] without touching the target vanilla value, while this mod brings up the required target value to 65. As a result it'll make things slower, but you probably won't get the length boost you want without doubling the vanilla target to match FU's rough doubling of the values if you're using it.

Easy enough to unpack this bad boy and modify the number with asset_packer/unpacker. Just posting because I was trying to figure out why things weren't going much longer for me.
Armok  [yaratıcı] 26 Kas 2022 @ 14:41 
@RDKateran no problem lol
RDKateran 26 Kas 2022 @ 12:21 
Now that I know about this I can actually get away from Clue Hell. Thanks!
Armok  [yaratıcı] 13 May 2021 @ 20:32 
you want actual masochism? go try clue hell :P
Meme Crusader 13 May 2021 @ 14:17 
Masochism, go!
Cyan Spartan17 29 Kas 2020 @ 12:22 
Thanks! :D
Armok  [yaratıcı] 29 Kas 2020 @ 8:54 
@Cyan Spartan17 I mean, that's fair, I wasn't expecting this mod to be to everyone's tastes after all :P and yeah, that's a good tip too