Duck Game

Duck Game

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Duck Game 1.5 Custom Hats, Capes, & Rocks
By Arti Aster
Hats were revamped with Duck Game 1.5, making them easier to create, and adding all sorts of new customizations like rocks. This is an (almost) comprehensive guide on how to make everything from basic hats, to hats with capes and rocks and whatever else.
   
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Getting Started
The only requirement for making a hat is that you've got an image editor that isn't MSpaint. Photoshop, GIMP, Paint(dot)Net, whatever, as long as it supports transparency, and if you want to make your life significantly easier, layers.
Basic Hatmaking
A basic hat is a 64x32 image, split in half. The left side is for when you aren't quacking, and the right side is for when you are. So you can either just make yourself a 64x32 image and get drawing, or you can use this template I stole borrowed from an old hat making guide by Axollyon to align your hat, and so you can see it as it would appear in game.



Once you've got your hat designed (and make sure it's on both sides of the image, otherwise it'll vanish from existence every time you quack) delete the template layer, and save the image as a PNG file. Give it whatever name you want, and toss it into the Hats folder of your Duck Game install (steam/steamapps/common/Duck Game/Hats) and you're done. If you don't have a folder named "Hats" simply create one. The hat will then show up in the selection menu, and you'll be able to use it online, visible for all the other players to see.
Capes & Rocks
If you aren't satisfied with just a hat, you can take it one or two steps further by adding a custom rock design, or a cape to your hat. The process is the same as before, but now the image has to be 96x56, and the template for the layout looks a little bit like this.



If you want just a rock without the cape, or just the cape without a custom rock, all you have to do is crop the respective parts of the image out. Otherwise, you can draw to your hearts content and design every facet of your duck, with a couple pointers.

  • Once you put information in the custom rock area, the rock at the rock toss will be fully replaced with it. That means if all you want to do is draw a smiley face on the rock for example, make sure to copy the full rock sprite in to the final result, otherwise you'll just end up with a floating smiley face and no rock.

  • The borders on the template are still part of their respective zones, so you can go over them, just don't go into the other marked areas.

  • Seriously though, don't forget to remove all traces of the template before you save the image. Otherwise you're gonna end up with duck bits and coloured borders all over your design.

Put the final PNG in your Duck Game install, and now you've got some real fancy stuff to show off online.
Advanced Hat Forging
But if you want to go even further with your customization, you can start playing with Metapixels which let you change offsets, turn your cape in to a trail, and add particle effects. I could write about it myself, but an in depth guide already exists, so I'll link it here if you want to play around with it.

https://steamproxy.net/sharedfiles/filedetails/?id=2287647727
Congraturations, You're Winner
Now you'll have a custom hat (or many) to go online with, and flex your creative skills on everyone else. Go forth, and play Duck Game with your new masterpiece headpiece!
18 Comments
Arti Aster  [author] 27 Oct, 2023 @ 11:33am 
There's a guide for creating custom hat packs here. https://steamproxy.net/sharedfiles/filedetails/?id=2321824506
Once you've made your pack, you can upload it to the workshop from the mod management menu in the in-game settings menu.
Dan12 27 Oct, 2023 @ 10:25am 
How can I upload a hatpack as a mod?
ibuprohpen 1 Mar, 2023 @ 7:26pm 
weird .

thanks for the guide tho it helped my friend :senpai:
Arti Aster  [author] 1 Mar, 2023 @ 7:23pm 
It's not that its for legacy users, but rather it's a legacy method as opposed to putting the hats into the appdata folder. PNG files work totally fine even on new installs if you put em into a <Game Root>\Hats folder and it's what I use in the guide because you can just get straight to that folder through steam as opposed to other methods. Plus it comes with the added benefit of letting you put the files on the same drive the game is installed, instead of it having to go onto your C drive if you have multiple.
ibuprohpen 1 Mar, 2023 @ 6:31pm 
Oh no I looked on the wiki and it's different for legacy users
(people who play before 2020 and 1.5 or something)
Arti Aster  [author] 1 Mar, 2023 @ 6:20pm 
I think you're looking in the wrong folder there for placing stuff in your game files. You aren't placing the .png files in the existing Duck Game\Content\Hats folder, thats just the folder all the default hats are stored in, which are all in XNB format instead of PNG. For custom hats, you're making a new "Hats" folder in Duck Game's base directory, so the file path should just be <all the steam directories here>\Duck Game\Hats
ibuprohpen 1 Mar, 2023 @ 12:02pm 
I think they changed it to C:\Users\z\Documents\DuckGame\Custom\Hats
because for me all the files in steamapps are xml files not .png
Dove_shampoo 10 Aug, 2021 @ 11:03am 
k
Arti Aster  [author] 10 Aug, 2021 @ 10:53am 
Nope, not after the big update. Now you just need the PNG file.
Dove_shampoo 9 Aug, 2021 @ 8:35pm 
Do I need to use quackhead?