Killing Floor 2

Killing Floor 2

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Killing Floor 2 Useful Console Commands ​🔢​💻
By ZERO
These are console commands for PC version of Killing Floor 2
Use console (~ or F3) and type EnableCheats for Solo Offline , admin EnableCheats if server admin
Server note : Must add "admin" before command
e.g. admin GiveWeapon KFGameContent.KFWeap_Rifle_FrostShotgunAxe
   
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Introduction 🖱️
While playing in game or within Play in Editor, press ~ to open the console window. F3 also pulls up a lightweight console.
Console commands are not case-sensitive.


Core Commands

Command
Open <Map Name> Will load the map given. Eg: open kf-burningparis
You can also load gamemodes and mutators at the end of the command
eg: kf-burningparis?Game=KFGameContent.KFGameinfo_Survival

Command as well accepts short names for gamemodes: "Survival", "Weekly", "Versus", "Endless" or "Objective" and difficulty / game length modifiers, e.g.

Open KF-Farmhouse?Game=Endless?Difficulty=2?Gamelength=1

where Difficulty: 0 - Normal, 1 - Hard, 2 - Suicidal 3 - HoE and Gamelength: 0 - short, 1 - normal, 2 - long.

Open <IP> Will connect to the <IP> given
You can provide a password. eg: open 127.0.0.1?password=123

And you can also join as spectator. eg: open 127.0.0.1??spectatoronly=1

Disconnect :
Leaves the current session (good if you are stuck on a screen)

Reconnect :
Rejoins the current session you are in

Suicide :
Causes your player to die

RestartLevel :
Restarts the Level

ToggleScreenshotMode :
Toggles Weapons/Hands and HUD on and off.

ToggleHUD :
Toggles HUD

Gameplay Commands :

All these commands require you to 'enablecheats' and will derank a play session.
As a server owner, it requires you to add 'admin' prefix prior to each command. After login as an administrator. See admin commands.
Unintended game behaviour might appear while executing these commands online, with other players on server. For testing purposes better try solo play.
To go into 3rd person once enablecheats are on press 3 on the number pad (1 is 1st person).


Command
EnableCheats :
Will open up the majority of commands for you to use

God :
Toggles God Mode

Demigod :
Toggles Demi-God Mode (will take damage but not die)

HurtMe :
<AMOUNT> Causes AMOUNT of the damage to player, e.g. HurtMe 20

HealMe :
<AMOUNT> Heals player for AMOUNT of the health

ArmorMe :
<AMOUNT> Gives player AMOUNT of the armor

Ghost :
Allows basically no-clip mode

Fly :
No-clip with collision and interaction

Walk :
Allows you to disable Ghost/Fly and walk again

ImRich :
Gives loadsamone

DoshMe :
<AMOUNT> Gives you the amount of dosh given

UberAmmo :
Gives lots of ammo for all weapons/grenades

Loaded :
Gives you most of the weapons

GiveWeapon :
<WeaponClass String> Gives a specific weapon using class name & location
eg: GiveWeapon KFGameContent.KFWeap_GravityImploder

UpgradeWeapon :
Upgrades currently equipped weapon one level

OpenTraderMenu :
Open buy menu, anywhere, anytime

DramaEvent :
<CHANCE> <LENGTH> Chance to toggle Zed Time with colour grading.
eg: dramaevent 1 10 - will give 100% chance to trigger Zed Time for 10 seconds when entered.

Slomo :
<SCALE> Sets world speed. Also useful to test ZED Time skills - they all become active with
Slomo < 1 (e.g. Slomo 0.99)

ChangeSize :
<SIZE> Changes player size/scale. Default is 1.

SetSpeed :
<SPEED> Changes walk speed. Default is 1

SetJumpZ :
<HEIGHT> Changes Jump Height.

SetGravity :
<GRAVITY> Changes Gravity. Default is -1150 (negative value).
This can easily crash a game or server, stay in reasonable numbers and don't go into positives.

PowerUpHellishRage :
Apply effects of Hellish Powerup on player
Weapon Class Names ⚔️
Weapon

9mm Pistol :
KFGameContent.KFWeap_Pistol_9mm
KFGameContent.KFWeap_Pistol_Dual9mm

DLC Weapons

Zweihander :
KFGameContent.KFWeap_Edged_Zweihander

Road Redeemer :
KFGameContent.KFWeap_Blunt_ChainBat

Ion Thruster :
KFGameContent.KFWeap_Edged_IonThruster

Frost Fang :
KFGameContent.KFWeap_Rifle_FrostShotgunAxe

Minigun :
KFGameContent.KFWeap_Minigun

Mine Reconstructor :
KFGameContent.KFWeap_Mine_Reconstructor

Blunderbuss :
KFGameContent.KFWeap_Pistol_Blunderbuss

Rhino :
KFGameContent.KFWeap_Pistol_ChiappaRhino
KFGameContent.KFWeap_Pistol_ChiappaRhinoDual

Glock 18c :
KFGameContent.KFWeap_Pistol_G18C
KFGameContent.KFWeap_Pistol_DualG18

Mosin Nagant :
KFGameContent.KFWeap_Rifle_MosinNagant

Compound Bow :
KFGameContent.KFWeap_Bow_CompoundBow

Riot Shield & Glock 18:
KFGameContent.KFWeap_SMG_G18

Gravity Imploder :
KFGameContent.KFWeap_GravityImploder

FAMAS Masterkey :
KFGameContent.KFWeap_AssaultRifle_FAMAS

Thermite Bore :
KFGameContent.KFWeap_RocketLauncher_ThermiteBore

Piranha Pistol(s) :
KFGameContent.KFWeap_Pistol_Bladed
KFGameContent.KFWeap_Pistol_DualBladed

Corrupter Carbine :
KFGameContent.KFWeap_Rifle_ParasiteImplanter

Doshinegun :
KFGameContent.KFWeap_AssaultRifle_Doshinegun

Sentinel :
KFGameContent.KFWeap_AutoTurret

Reducto Ray :
KFGameContent.KFWeap_ShrinkRayGun

G36C Assault Rifle :
KFGameContent.KFWeap_AssaultRifle_G36C

Blood Sickle :
KFGameContent.KFWeap_Edged_Scythe

Zed Eradication Device MKIII :
KFGameContent.KFWeap_ZedMKIII

HV Storm Cannon :
KFGameContent.KFWeap_HVStormCannon


Horzine Research Group Weapons


HRG Ballistic Bouncer :
KFGameContent.KFWeap_HRG_BallisticBouncer

HRG Medic Missile :
KFGameContent.KFWeap_HRG_MedicMissile

HRG Stunner :
KFGameContent.KFWeap_HRG_Stunner

HRG Tommy Boom :
KFGameContent.KFWeap_HRG_Boomy

HRG Disrupter :
KFGameContent.KFWeap_HRG_Energy

HRG Beluga Beat :
KFGameContent.KFWeap_HRG_SonicGun

HRG Teslauncher :
KFGameContent.KFWeap_AssaultRifle_HRGTeslauncher

HRG Buckshot :
KFGameContent.KFWeap_HRG_Revolver_Buckshot
KFGameContent.KFWeap_HRG_Revolver_DualBuckshot

HRG Healthrower :
KFGameContent.KFWeap_HRG_Healthrower

HRG Incision :
KFGameContent.KFWeap_Rifle_HRGIncision

HRG Vampire :
KFGameContent.KFWeap_HRG_Vampire

HRG Kaboomstick :
KFGameContent.KFWeap_Shotgun_HRG_Kaboomstick

HRG Scorcher :
KFGameContent.KFWeap_Pistol_HRGScorcher

HRG Incendiary Rifle :
KFGameContent.KFWeap_AssaultRifle_HRGIncendiaryRifle

HRG Winterbite :
KFGameContent.KFWeap_Pistol_HRGWinterbite
KFGameContent.KFWeap_Pistol_DualHRGWinterbite

HRG Nailgun :
KFGameContent.KFWeap_HRG_Nailgun

HRG Arc Generator :
KFGameContent.KFWeap_HRG_EMP_ArcGenerator

HRG Blast Brawlers :
KFGameContent.KFWeap_HRG_BlastBrawlers

HRG Bastion :
KFGameContent.KFWeap_HRG_BarrierRifle

HRG Head Hunter :
KFGameContent.KFWeap_HRG_CranialPopper

HRG Crossboom :
KFGameContent.KFWeap_HRG_Crossboom

HRG Dragonsblaze :
KFGameContent.KFWeap_HRG_Dragonbreath

HRG Locust :
KFGameContent.KFWeap_HRG_Locust

Berserker

Crovel :
KFGameContent.KFWeap_Blunt_Crove

VLAD-1000 Nailgun :
KFGameContent.KFWeap_Shotgun_Nailgun

Katana :
KFGameContent.KFWeap_Edged_Katana

Fire Axe :
KFGameContent.KFWeap_Edged_FireAxe

Hemoclobber :
KFGameContent.KFWeap_Blunt_MedicBat

Pulverizer :
KFGameContent.KFWeap_Blunt_Pulverizer

Eviscerator :
KFGameContent.KFWeap_Eviscerator

Static Strikers :
KFGameContent.KFWeap_Blunt_PowerGloves

Bone Crusher :
KFGameContent.KFWeap_Blunt_MaceAndShield

Battleaxe :
KFGameContent.KFWeap_Edged_AbominationAxe


Commando

AR-15 Varmint Rifle :
KFGameContent.KFWeap_AssaultRifle_AR15

L85A2 Bullpup :
KFGameContent.KFWeap_AssaultRifle_Bullpup

AK-12 :
KFGameContent.KFWeap_AssaultRifle_AK12

MKb.42 :
KFGameContent.KFWeap_AssaultRifle_MKB42

SCAR-H :
KFGameContent.KFWeap_AssaultRifle_SCAR

Stoner 63A LMG :
KFGameContent.KFWeap_LMG_Stoner63A


Support

SG-500 Pump Action :
KFGameContent.KFWeap_Shotgun_MB500

Double Barrel Shotgun :
KFGameContent.KFWeap_Shotgun_DoubleBarrel

HZ12 Multi-Action :
KFGameContent.KFWeap_Shotgun_HZ12

M4 Combat Shotgun :
KFGameContent.KFWeap_Shotgun_M4

AA-12 Auto Shotgun :
KFGameContent.KFWeap_Shotgun_AA12

Doomstick :
KFGameContent.KFWeap_Shotgun_ElephantGun


Field Medic

HMTech-101 Pistol :
KFGameContent.KFWeap_Pistol_Medic

HMTech-201 SMG :
KFGameContent.KFWeap_SMG_Medic

HMTech-301 Shotgun :
KFGameContent.KFWeap_Shotgun_Medic

HMTech-401 Assault Rifle :
KFGameContent.KFWeap_AssaultRifle_Medic

HMTech-501 Grenade Rifle :
KFGameContent.KFWeap_AssaultRifle_MedicRifleGrenadeLauncher

Hemogoblin :
KFGameContent.KFWeap_Rifle_Hemogoblin


Demolitionist

HX25 Grenade Pistol :
KFGameContent.KFWeap_GrenadeLauncher_HX25

C4 Explosives :
KFGameContent.KFWeap_Thrown_C4

M79 Grenade Launcher :
KFGameContent.KFWeap_GrenadeLauncher_M79

Seal Squeal :
KFGameContent.KFWeap_RocketLauncher_SealSqueal

M16 M203 Assault Rifle :
KFGameContent.KFWeap_AssaultRifle_M16M203

RPG-7 :
KFGameContent.KFWeap_RocketLauncher_RPG7

Seeker Six :
KFGameContent.KFWeap_RocketLauncher_Seeker6

M32 Grenade Launcher :
KFGameContent.KFWeap_GrenadeLauncher_M32


Firebug

Caulk n' Burn :
KFGameContent.KFWeap_Flame_CaulkBurn

Spitfire :
KFGameContent.KFWeap_Pistol_Flare
KFGameContent.KFWeap_Pistol_DualFlare

Dragonsbreath :
KFGameContent.KFWeap_Shotgun_DragonsBreath

Flamethrower :
KFGameContent.KFWeap_Flame_Flamethrower

Mac 10 :
KFGameContent.KFWeap_SMG_Mac10

Microwave Gun :
KFGameContent.KFWeap_Beam_Microwave

Husk Cannon :
KFGameContent.KFWeap_HuskCannon

Helios Rifle :
KFGameContent.KFWeap_AssaultRifle_Microwave



Gunslinger

1858 Revolver :
KFGameContent.KFWeap_Revolver_Rem1858
KFGameContent.KFWeap_Revolver_DualRem1858

M1911 Pistol :
KFGameContent.KFWeap_Pistol_Colt1911
KFGameContent.KFWeap_Pistol_DualColt1911

50 Desert Eagle :
KFGameContent.KFWeap_Pistol_Deagle
KFGameContent.KFWeap_Pistol_DualDeagle

500 Magnum Revolver :
KFGameContent.KFWeap_Revolver_SW500
KFGameContent.KFWeap_Revolver_DualSW500

AF2011-A1 Pistol :
KFGameContent.KFWeap_Pistol_AF2011
KFGameContent.KFWeap_Pistol_DualAF2011


Sharpshooter

Winchester 1894 Lever Action :
KFGameContent.KFWeap_Rifle_Winchester1894

SPX 464 Centerfire :
KFGameContent.KFWeap_Rifle_CenterfireMB464

Crossbow :
KFGameContent.KFWeap_Bow_Crossbow

M14 EBR :
KFGameContent.KFWeap_Rifle_M14EBR

Railgun :
KFGameContent.KFWeap_Rifle_RailGun

FN FAL ACOG :
KFGameContent.KFWeap_AssaultRifle_FNFal

M99 AMR :
KFGameContent.KFWeap_Rifle_M99


SWAT

MP7 SMG :
KFGameContent.KFWeap_SMG_MP7

MP5RAS SMG :
KFGameContent.KFWeap_SMG_MP5RAS

Tommy Gun/Thompson :
KFGameContent.KFWeap_AssaultRifle_Thompson

P90 SMG :
KFGameContent.KFWeap_SMG_P90

H&K UMP :
KFGameContent.KFWeap_SMG_HK_UMP

Kriss SMG :
KFGameContent.KFWeap_SMG_Kriss


Survivalist

Freezethrower :
KFGameContent.KFWeap_Ice_FreezeThrower

Killerwatt :
KFGameContent.KFWeap_AssaultRifle_LazerCutter

Other

Healer Syringe :
KFGameContent.KFWeap_Healer_Syringe

Welder :
KFGameContent.KFWeap_Welder

Han's MKb42 :
KFGameContent.KFWeap_AssaultRifle_DualMKb42_Hans
KFGameContent.KFWeap_AssaultRifle_DualMKb42_HansFriendlyTest

Patriarch's Minigun :
KFGameContent.KFWeap_Minigun_Patriarch
KFGameContent.KFWeap_Minigun_Patriarch_Versus

Matriarch's Tesla Beam cannon :
KFGameContent.KFWeap_PowerClaw_Matriarch

Gear :
KFGameContent.KFCarryable_Gear

Datapad :
KFGameContent.KFCarryable_Datapad

Knives

Lawn Mower Blade :
KFGameContent.KFWeap_Knife_Berserker

KF-BAR :
KFGameContent.KFWeap_Knife_Commando

Machete :
KFGameContent.KFWeap_Knife_Support

Scalpel :
KFGameContent.KFWeap_Knife_FieldMedic

Utility Knife :
KFGameContent.KFWeap_Knife_Demolitionist

Fireman's Knife :
KFGameContent.KFWeap_Knife_Firebug

Bowie Knife :
KFGameContent.KFWeap_Knife_Gunslinger

Kukri :
KFGameContent.KFWeap_Knife_Sharpshooter

Tactical Knife :
KFGameContent.KFWeap_Knife_SWAT

Gore Shiv :
KFGameContent.KFWeap_Knife_Survivalist

Weapon Class Names II ⚔️
DLC Weapons

S12 Shockgun :
KFGameContent.KFWeap_Shotgun_S12

MG3 Shredder :
KFGameContent.KFWeap_LMG_MG3

Horzine Research Group Weapons

HRG Bombardier :
KFGameContent.KFWeap_HRG_Warthog
Spawning - AI Commands 💾
All commands require enablecheats

Command

SpawnHumanPawn <ISENEMY> <GODMODE> <INDEX> :
Spawns braindead dummy player. Does not have AI, attracts ZEDs, takes damage from ZED and player's attacks unless GOD mode set ON: SpawnHumanPawn 0 1 0.

KillBots :
Kills all entries of SpawnHumanPawn

SpawnZed <ZedName> :
Will Spawn Braindead Zed of type given: eg: spawnzed sc

SpawnAI <ZedName> :
Will spawn Zed with AI

SpawnZedGroup <ZedName> <NumRows> <NumCols> <Spacing> :
Spawns Braindead Zeds in given rows and columns with a specific distance between them

SpawnZedAIGroup <ZedName> <NumRows> <NumCols> <Spacing> :
Spawns Zeds with AI in given rows and columns with a specific distance between them

KillZeds :
Kill all ZEDs on the map - AI and dummies.

PlayersOnly :
Pauses game, but allows players to move around.
Pressing F4 also works.

SpawnZEDV <ZEDNAME> <SHOULDPOSSES?> :
Requires Versus game to be loaded first,
e.g. open KF-BurningParis?Game=Versus
Spawns braindead Versus ZED. Add 1 to specify if player should take control over this ZED: SpawnZEDV Siren 1
Zed Codes ☠️
Zed
Common

Cyst : [Zed Code] : [clot clotc]
Class Name :
KFGameContent.KFPawn_ZedClot_Cyst

Slasher : [Zed Code] : [clots]
Class Name :
KFGameContent.KFPawn_ZedClot_Slasher

Alpha Clot : [Zed Code] : [clota]
Class Name :
KFGameContent.KFPawn_ZedClot_Alpha

Rioter : [Zed Code] : [ealp]
Class Name :
KFGameContent.KFPawn_ZedClot_AlphaKing

Bloat : [Zed Code] :
Class Name :
KFGameContent.KFPawn_ZedBloat

Gorefast : [Zed Code] : [g]
Class Name :
KFGameContent.KFPawn_ZedGorefast

Gorefiend : [Zed Code] : [gf2]
Class Name :
KFGameContent.KFPawn_ZedGorefastDualBlade

Crawler : [Zed Code] : [cr]
Class Name :
KFGameContent.KFPawn_ZedCrawler

Elite Crawler : [Zed Code] : [ecra]
Class Name :
KFGameContent.KFPawn_ZedCrawlerKing

Stalker : [Zed Code] : [st]
Class Name :
KFGameContent.KFPawn_ZedStalker

Husk : [Zed Code] : [hu]
Class Name :
KFGameContent.KFPawn_ZedHusk

Siren : [Zed Code] : [si]
Class Name :
KFGameContent.KFPawn_ZedSiren

Scrake : [Zed Code] : [sc]
Class Name :
KFGameContent.KFPawn_ZedScrake

Fleshpound : [Zed Code] : [fp]
Class Name :
KFGameContent.KFPawn_ZedFleshpound

Quarterpound : [Zed Code] : [minifp]
Class Name :
KFGameContent.KFPawn_ZedFleshpoundMini

EDAR Bomber : [Zed Code] : [rock]
Class Name :
KFGameContent.KFPawn_ZedDAR_Rocket

EDAR Blaster : [Zed Code] : [laser]
Class Name :
KFGameContent.KFPawn_ZedDAR_Laser

EDAR Trapper : [Zed Code] : [emp]
Class Name :
KFGameContent.KFPawn_ZedDAR_EMP

Abomination Spawn : [Zed Code] : [poop]
Class Name:
KFGameContent.KFPawn_ZedBloatKingSubspawn

Bosses

Dr. Hans Volter : [Zed Code] : [hans]
Class Name :
KFGameContent.KFPawn_ZedHans

Patriarch : [Zed Code] : [pat]
Class Name :
KFGameContent.KFPawn_ZedPatriarch

King Fleshpound : [Zed Code] : [kingfp]
Class Name :
KFGameContent.KFPawn_ZedFleshpoundKing

Abomination : [Zed Code] : [kingb]
Class Name :
KFGameContent.KFPawn_ZedBloatKing
KFGameContent.KFPawn_ZedBloatKing_SantasWorkshop

Matriarch : [Zed Code] : [m]
Class Name :
KFGameContent.KFPawn_ZedMatriarch

Other

Friendly Hans : [Zed Code] : [fhans]
Class Name :
KFGameContent.KFPawn_ZedHansFriendlyTest

Friendly Husk : [Zed Code] : [fhusk]
Class Name :
KFGameContent.KFPawn_ZedHuskFriendlyTest
Admin Commands 🌐
The use of gameplay commands (god, ghost, slomo, etc) require you to prefix commands with 'admin' after logging in and enabling cheats.
eg: admin god, admin slomo 0.5 or admin setfriendlyfirescale 0.25

Admin Command

Description :

adminlogin password :
Logs you in as admin using password

adminlogout :
Logs out admin mod

admin adminsay :
message Displays message in the middle of each player's screen

admin map KF-mapname.rom :
Changes current map to KF-mapname.rom

admin Switch KF-mapname.rom :
Changes current map to KF-mapname.rom

pause :
Pauses the game needs to be set to true via 'Web Admin'

admin Kick :
remove a user from the game. A user can either be their ID (as shown by kick list)

admin KickBan :
Ban a user from the game. A user can either be their ID (as shown by kick list)

admin RestartMap :
Restart Current Map

admin NextMap :
Go to NextMap

admin PlayerList :
Write player list save to KillingFloor.log
Useful SDK Commands 💿
Command

*
ToggleSpawning :
Allows you to test the game in PiE. Zed replacement optional is non-functional.
Toggling also allows you to skip waves. Testing for Holdout maps requires you to enter trader first before Toggle-Skipping

*
EndCurrentWave :
Will complete the current wave and move to trader

*
SetWave <WaveNumber> :
Sets the wave to the specified number



Chris :
Gives God, Loaded, UberAmmo, ToggleSpawning

ToggleSplatterGun :
Toggles the ability to spray splats on the map. Make sure to disable before exiting SDK.

ClearSplatters :
Clears all splats off the map

ClearCorpses :
Clears all corpses off the map

DisableAllScreenMessages :
Turns off errors in PiE

HideTraderPath :
Turns off Trader Path

ShowTraderPath :
Turns on Trader Path

TestPortalNearby <ZedName> <NumSpawns> :
Forces a spawn from the closest portal spawn

TestPortalAll <ZedName> :
Forces a spawn from all portals

TestPortalActive <ZedName> :
Forces a spawn for active portals

TestSpawnVolume <SpawnAmount> :
Forces the closest spawn volume to spawn Active Zeds

SetSpawnVolumeDebug <bSpawnDebug> <bDebugRating> <bDebugVisibility> :
Enables SpawnVolume debug values.
eg: just use - setspawnvolumedebug true true true

SpawnTest <SpawnAmount> <bSimSpawn> <bSpawnZeds> :
Well do a test Spawn based on current user position and volume values. Use in conjuntion with the above command
eg: spawntest 4 true false - will test the spawns but not spawn anything

ShowPrecomputedVisibility :
Will show the Precomputed Visibility cells if PCV have been built

ToggleOcclusion :
Toggles the Dynamic Occlusion System

TogglePrecomputedVisibility :
Toggles Precomputed Visibility


* Only available in SDK
Debug Commands 🕹️
Command

Stat FPS :
Displays FPS and frame render time

ShowLog :
Shows Debug Log

BugIt <DESCRIPTION> :
Creates a screenshot with accompanying .txt file with comment, map location and build.
Located at: Documents > My Games > KillingFloor2 > KFGame > Screenshots

GetAll <ClassName> <PropertyName> :
Prints out property value of all instances of specified class in console. E.g.
GetAll KFPawn_ZedScrake Health will print out health of all Scrakes
on the map in console. Can only print out global variables and variables
that are replicated from server to clients.

DisplayAll <ClassName> <PropertyName> :
Same as GetAll but processes data and displays it on screen in real time.
Warning - resource intensive procedure. Does not work online.

DisplayClear :
Clears all DisplayAll entries.

Show COLLISION :
Toggles collision rendering. Useful to examine map / object bounds. Offline only.

Show VOLUMES :
Toggle Volumes.

Show SPAWNVOLUMES :
Toggle ZED spawn points rendering. Offline only.

Show HITZONES :
Toggle ZED's hitzones. Offline only.

ShowDebug Weapon :
Useful onscreen weapon data including animation timers for reloading or melee.

NoSpread or GoSpread :
Turns random bullet spread of current weapon OFF or ON.

NoRecoil or GoRecoil :
Turns recoil of current weapon OFF or ON.

SetNadeRadiusDebug 1 :
Draws radius of the current explosion in the world. 3 spheres shown each time:
Yellow - maximum radius of the explosion

Red - Clot kill radius (radius where it does 100+ damage)

Orange - half falloff radius (radius where it does 50% or more of its initial damage).

Command does NOT imply perk bonuses (rather works with explosion's default values).


TestNukeGrenade :
Throws a grenade that will create a Nuke
Toggle-able key binds 📱
It is possible to use key binds to set up new key binds. This allows user to create toggle-able keys or execute various commands in sequential order.

Navigate to My Documents / My Games / KillingFloor2 / KFGame / Config folder.

Open KFInput.ini with Notepad or other text editor.

Scroll down to the [KFGame.KFPlayerInput] block and add this at the end:

Bindings=(Name="my_phrase1",Command="say Medic! | SetBind M my_phrase2")
Bindings=(Name="my_phrase2",Command="say Patch Me Up! | SetBind M my_phrase3")
Bindings=(Name="my_phrase3",Command="say I'm Dying Here! | SetBind M my_phrase1")
Bindings=(Name="M",Command="my_phrase1")

Without spaces between strings:

Save the file. Now while in-game press M to sequentially cycle between calls for medic in following order: "Medic!" - "Patch Me Up!" - "I'm Dying Here!". The other commands can be used instead of "say", such as creating bind that will be switching weapon's recoil off and on while playing with cheats ("EnableCheats").
Bindings=(Name="recoil_off",Command="NoRecoil | SetBind X recoil_on")
Bindings=(Name="recoil_on",Command="GoRecoil | SetBind X recoil_off")
Bindings=(Name="X",Command="recoil_off")


guide based in the information of :
[https://wiki.killingfloor2.com/index.php?title=Useful_Console_Commands_(Killing_Floor_2)]
KF 2 Boss Prediction 🐱‍💻
In this guide you can also find boss values

The command is:

getall KFGameReplicationInfo BossIndex

Boss Values :
The number you get will correspond with these bosses:

0 = Dr. Hans Volter
1 = Patriarch
2 = King Fleshpound
3 = Abomination
4 = Matriarch

The command can be executed at any point in the game. In Endless, it will change after every boss wave.

note : just copy and paste the command and press enter, the console save the command,
just use the arrow keys and the command appears
⌨️

this command works in solo offline and multiplayer ​🎮​