Crusader Kings III

Crusader Kings III

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Population Control (Reduce late-game lag)
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3 nov, 2020 @ 11:04
28 okt @ 19:26
57 ändringsnotiser ( visa )

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Population Control (Reduce late-game lag)

Beskrivning

[buymeacoffee.com]



Description
A simple mod that controls the population.

This mod helps reduce late game lag.

<Before>


<After>


Creates a decision to control the population. To control the population, you need to start decision.

If the population exceeds the specified value, the characters are randomly get plague or die.

Characters to die are not completely random. Characters to die are generally unimportant characters. Characters such as lords, heirs, or lords with no heir are less likely to die. So the game doesn't change much.

If the current population is already high, it will take some time to get it under control. Please be patient. In the meantime, the game may slow down a bit.

For the sake of the player's happiness, there is no population control in place for players and their courts.

Pinned characters do not die by default. So, if you have a character you don't want to die, pin them.

You can customize this mod by editing the following files.

Steam\steamapps\workshop\content\1158310\2276469612\common\script_values\PopulationControl_basic_values.txt

Save compatible.

It does not work well in multiplayer.

You can achieve achievements.



Mod Compatibility
Compatible with AGOT mod (dragons will not be killed by population control).
Also, dragoinriders, dragonslayers, etc. will not die.



Death algorithm
These algorithms are subject to change without notice.

Population control begins when there are more than 22,500 people, and the death cycle continues until there are less than 20,000 people, and if too few people die in one cycle, the cycle stops. When the population exceeds 22,500, it starts working again.

If the target is a player or a close family member of the player, It never dies.

If the target is a spouse, concubine, or betrothal of/with the player or of a close family member of the player, It never dies.

If the target is in the player's court, It never dies. (including player's prisoner)

If the target is a member of the player's dynasty and there are no more than a 100 members(only who age <= 50), it does not die.

The player's heir is considered the player's family.

The further the target's location is from the player, the higher the probability of dying.

The ruler's son and daughter, two each, are safe.

If the dynasty's prestige is 3 or more, up to a certain number of members are protected.

If the target is a ruler, heir to a ruler, or a spouse/concubine of a ruler or heir, It never dies.

Up to the third successor of the title will not die.

Anyone has relationship with player and player's family are not dead

Anyone subject to the player's scheme does not die.

If someone is killed by population control, those close to him are not stressed.

If someone is killed by population control, his parents are penalized for fertility.

Pureblood trait holders will not be killed by population control by default.

Pinned characters will not be killed by population control by default.

Historical characters will not be killed by population control by default.
Populära diskussioner Visa alla (2)
7
1 sep @ 8:55
KLISTRAD: Old Versions
CreamKaKao
0
29 sep, 2024 @ 10:04
KLISTRAD: When the mod doesn't work
CreamKaKao
614 kommentarer
AiredMania 24 nov @ 18:55 
@limameiya you have to edit a text file in the mod. you'll set the number to 27500, its near the top of the file

Steam\steamapps\workshop\content\1158310\2276469612\common\script_values\PopulationControl_basic_values.txt

that's the file path
LimaMeiya 5 nov @ 17:25 
Any way that i can set the mod to work when the pop count reachs 27500? Not the 22500 as default.
Poloq 3 nov @ 11:19 
@Kasiope I have audio stutters without the mod when lategame
Laci 2 nov @ 14:02 
ive experienced that from other mods too, its probably an issue from CK's end
Kasiope 31 okt @ 4:44 
Using this mod i got audio stutters. Once i turn "population control" off i don't have them anymore.
Not sure why it does that, i would guess the mod do some sort of "check" from time to time in the game and when it does, that create the audio stutter from too much load ?
jaimin 29 okt @ 20:32 
Thanks!
CreamKaKao  [skapare] 29 okt @ 9:01 
jaimin 29 okt @ 5:47 
Hey @CreamKakao, if possible, could you make version 1.17 available in the old versions pinned discussion?
CreamKaKao  [skapare] 28 okt @ 19:29 
Updated for 1.18
JAMDOBEE 28 okt @ 18:07 
항상 잘쓰고 있습니다! 업데이트 부탁드립니다!