Left 4 Dead 2
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๐Ÿฉน Prop Fix - Vending Machine
   
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Game Content: Miscellaneous, Models
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2020๋…„ 11์›” 3์ผ ์˜ค์ „ 5์‹œ 04๋ถ„
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๐Ÿฉน Prop Fix - Vending Machine

ะผัFunreal๋‹˜์˜ 1 ๋ชจ์Œ์ง‘
๐Ÿฉน Prop Fix Collection ๐Ÿฉบ
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The Vending Machines were inconsistently broken.

The cs_office verison had a horrible uvmap that was all over the place, leaving a few thing not even textured. Which is the model i used in my screenshots.
It was also a cheaper model which was lacking details. (details that exist on the texture)
The props_office version had a proper uvmap, but the buttons to select the drinks were also too far to the left, revealing the texture underneath.

Both models now use the exact same model, with the same amount of detail.
This effectively renders the props_office model useless as the cs_office version got glowing and non glowing skins, while the props_office version only has a glowing version.

Texture mod used: https://steamproxy.net/sharedfiles/filedetails/?id=1202646078&searchtext=vending+machine

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Redistribution and Modifications of this mod without explicit permission is prohibited.
๋Œ“๊ธ€ 43๊ฐœ
NikoBellicFromGB 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 35๋ถ„ 
yeah sure i'll try to fix it later sounds cool for that addon to be linked
ะผัFunreal  [์ž‘์„ฑ์ž] 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 32๋ถ„ 
simple fix really. Import the other model and just move it back whatever amount it needs to be.

Lemme know when you get that fixed, cause i might as well just link to your mod, should anyone also want to keep the vanilla textures with their own fixes.
NikoBellicFromGB 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 30๋ถ„ 
yeah thats what my v2 is going to fix or at least try to lmao
ะผัFunreal  [์ž‘์„ฑ์ž] 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 29๋ถ„ 
I mean, you got the textures fixed.
So if someone wants the texture remain "vanilla", they oughta use your fixed texture version.

But i think one of your machines is offset, cause on the screenshots the one far left was moved. Maybe take a look at that. The origin between the models is not the same for the two mdl's.
NikoBellicFromGB 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 25๋ถ„ 
lol makes sense
ะผัFunreal  [์ž‘์„ฑ์ž] 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 24๋ถ„ 
Okay so, another thing a reskin could fix.
And i don't wanna gimp all reskins just to make valves goofy textures work.
NikoBellicFromGB 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 17๋ถ„ 
the dot is from valve forgetting to fill in a part of the vending machine texture from the beta css one
ะผัFunreal  [์ž‘์„ฑ์ž] 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 7์‹œ 08๋ถ„ 
those black lines are part of the texture. As in, they're drawn to appear there.
Idk about the dot you're talking about.

Either ways, this is a model mod meant to make the texture mods work nicely.
I don't want to edit this in a way that causes reskins to break.
NikoBellicFromGB 2024๋…„ 3์›” 25์ผ ์˜ค์ „ 5์‹œ 46๋ถ„ 
yeah i am going to make a v2 soon that fixes the pretty bad stuff in that addon also those were fixed by a fixed texture i made so thats why its not reskin compatible
Pyromaniax 2024๋…„ 3์›” 24์ผ ์˜คํ›„ 6์‹œ 15๋ถ„ 
the uv map can't be redone to fix the black line next to the coin slot and that pesky dot in the upper left corner? (not asking for you to do it, even if it would be rly nice, just asking if its possible)