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NKCC: The Festival of Light and Death
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General: Monsters
Ετικέτες: Quirks, Quirk, Monster, sunward, Sunward Ilses, Ilses
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29.909 MB
29 Οκτ 2020, 11:28
26 Ιουν, 20:43
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NKCC: The Festival of Light and Death

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Moon/Void Slime
Moon Slime's Mods that she actually likes
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NKCC Presents: The Festival of Light and Death

Not Koala's Creature Collection is a series of mods inspired by Koala's creature collection, to make simple 3 monster addon packs for modded dungeons. The Festival of light and Death is the first one, made for Sunward Ilses.

Make sure this mod is above Sunward isles to work. And you must have sunward isles in for this mod to function. It adds three new creatures to the sunward isles and many new quests, looking to change up the gameplay. As the sunward isles is a slightly harder dungeon than vanilla, these monsters are designed to match or exeed that difficulty level.

The Onibi
Small little spirit yokai who barely cling to this plane. A single hit will kill them, but landing that hit will be difficult. They make other creatures get more powerful with higher torchlight, and lock the torchlight at 35. They start showing up after you complete the plot quest: Grave Mistakes.

The Joui Seirei
Onibi who band together can from greater and greater spirits. One of these forms are the Joui Seirei. They lock the light level at 55, and also buff their allies in combat based on the light level. They start showing up after you complete the plot quest: Spirit's Wrath.

The Chochin
Chochin are lantern yokai. As with the others, they control the light level and get more powerful the more light there is. They fill more of a support role, causing stress to the heroes and stealthing their allies. They show up in regular Sunward isle quests after you beat the mission: The Forgotten Festival.

Extra quests

This mod also includes two quests you can get as randomly generated quests, seperate from the three plot quests required to unlock monsters above. These quests are Paying Respects and Hang the Lanterns.

Now includes an SChinese localization by 54NBB.

Coding: Moon Slime
Art: Dragonith, Gy
Sound: Rambutous Flan. Shay
Animation: Koala (lul), Slightly Seal, NBB

Special thanks: Shay for being awesome, Verywhale for being more awesome.

Super Special thanks to Ori, Chape, and Batted. While you guys might not be coders/artists/animators. your input from testing is invaluable, as is the screenshots you provide. form the bottom of my heart, thank you three so very much.
___________________________________________________________________________
This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.

58 σχόλια
Moon/Void Slime  [Δημιουργός] 9 Ιαν, 9:59 
It adds 5 enemies and a boss to sunward isles
Slayer_of_2012 26 Οκτ 2023, 13:17 
what this mod does? i didn't understood
Moon/Void Slime  [Δημιουργός] 29 Ιουλ 2023, 11:44 
@svyatoslav28

Sure
MasterSpider5 16 Μαϊ 2023, 14:56 
the 2nd plot quest isn't spawning for me. What triggers it?
Svyatoslav28 10 Μαϊ 2023, 1:19 
Could you make enemies that increase light spawn only when you have >20 torchlight? Things like Onibi and Chochin make running zero torch runs basically impossible, since they lock you on certain light level and this especially affects heroes who have trinkets which depend on low light. Also by increasing light they can save you from things like Shambler whom you may encounter when you run out of torches.
Plumeau 2 Μαϊ 2023, 17:48 
Hi, ty for the mod, is it possible to add it on a save ? (i play with sunward) or it need to be on a fresh game?
vitez_vaddiszno 1 Μαρ 2023, 7:49 
There's a blue string for what I presume to be the "kill the Gashadokuro" Caretaker goal.
fugyfruit101 30 Αυγ 2022, 19:26 
I did a CoM run when the Forgotten Festival quest was available and afterwards the quest was gone and 5 quests later its still not there so I can't unlock the Chochin
Morgan 27 Αυγ 2022, 4:58 
I tried translating using some operations in the localizaion folders, but my language is already there and in theory everything is translated and should work. But in the quest column (a white scroll at the bottom of the interface, near the chest) there is the text of the quest specifically for this mod - a sharp turquoise color with such a stupid text