Sands of Salzaar

Sands of Salzaar

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Dungeon Info
By Vincible
The info you get before entering dungeons. Where they are located and what type of items they drop.
   
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Intro
This was made on Early Access Version 0.8.0.3.

What is a Dungeon in Sands of Salzaar?
It's basically multiple fights in a row with a dialogue in-between where you can choose to gain party Buff's at the cost of a Debuff(ex. Gain Attack, Lose Defense) or gain minor Utar/Resources from a chest with chance of a lose of 10% of party health, additionally you have to pay Utar(curreny name) and game-time before as an entrance fee.

Why do you want to do Dungeons?
It gives good EXP for the recommended level and this is where you get the special gear for yourself/hero while leveling.

But why Dungeons?
As long as you have the entrance fee, it is immediately repeatable.

Does this level your party?
Only you and up to 3 NPC hero's that you chose, no one else.

Can you go to these places right away?
Yes you can, these dungeons are available right away and you do not need to do the Main Quest to unlock them. The area for max level(20) which is unlocked through the Main Quest will be in its own section.

Do Dungeons drop anything else other than the loot list?
  • White Rose Potions - Used to restore dead squadron members.
  • Gifts - Used to increase relations with NPC Heros.
  • Food - They do drop food
  • Resources - Minor amounts of, usually less than 100 and no jade unless you get it from the chest in the dialogue text.
  • Utar - Minor amounts
If your just farming these, Secret Hideout and Ritual Caverns is the best location because they have the least amount of floors(5) with the least amount of prep(6 hours).
Dungeon Info[Short], sorted by level.
Abandoned Redstone Mine - Redstone Valley
Recommended Level: 3
Floors: 10
Entrance Requirements: 6 Hours, Utar x50
Legacy reward for completion: 1

Fleur Caves - Umbra Cliff
Recommended Level: 5
Floors: 10
Entrance Requirements: 6 hours, Utar x80
Legacy reward for completion: None

Pottery Workshop - Crying Rock
Recommended Level: 5
Floors: 10
Entrance Requirements: 6 Hours, Utar x100
Legacy reward for completion: 2

Secret Hideout - Twinluna Valley
Recommended level: 5
Floors: 5
Entrance Requirements: 6 hours, Utar x100
Legacy reward for completion: 2

Herb Valley - Zagros Mountain
Recommended Level: 5
Floors: 10
Entrance Requirements: 6 Hours, Utar x100
Legacy reward for completion: 2

Sirocco Valley - Crying Rock
Recommended Level: 7
Floors: 10
Entrance Requirements: 12 Hours, Utar xx250
Legacy reward for completion: 3

Agadir Caves - Twinluna Valley
Recommended Level: 7
Floors: 10
Entrance Requirements: 12 Hours, Utar x250
Legacy reward for completion: 3

Forest Mirage - Umbra Cliff
Recommended Level: 7
Floors: 10
Entrance Requirements: 12 hours, Utar x250
Legacy reward for completion: 3

Snow Caverns - Zagros Mountain
Recommended Level: 9
Floors: 10
Entrance Requirements: 24 Hours, Utar x350
Legacy reward for completion: 4

Leviathan Bone Caves - Twinluna Valley
Recommended Level: 12
Floors: 5
Entrance Requirements: 12 Hours, Utar x500
Legacy reward for completion: 6

Ritual Caverns - Zagros Mountain
Recommended Level: 12
Floors: 5
Entrance Requirements: 6 Hours, Utar x500
Legacy reward for completion: 6

Arbor Palace - Umbra Cliff
Recommended Level: 12
Floors: 10
Entrance Requirements: 24 hours, Utar x500
Legacy reward for completion: 6

Pāhoehoe/Pahoehoe Lava Void - Redstone Valley
Recommended Level: 14
Floors: 10
Entrance Requirements: 24 Hours, Utar x700
Legacy reward for completion: 7
Note: Boss has a meteor move which can 1 hit kill attack, caution advised.

Zagros Giant Formation - Zagros Mountain
Recommended Level: 17
Floors: 10
Entrance Requirements: 24 Hours, x1000
Legacy reward for completion: 8
Dungeon Entrance Info [Redstone Valley]
Abandoned Redstone Mine
An abandoned mine near Redstone Keep. Broken tools are scattered on the ground.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 3
Prep. Time: 6 hours

Explored Floors: 10

Chance to drop: Prismatic Robe, Viper's Fang, Broadsword, Spike Armor, Breeze Necklace, Carapace Cuirass

It will cost Utar x50 to procure the necessary supplies for exploration.


Pāhoehoe/Pahoehoe Lava Void
A massive hole that appeared with the Black Sun and Ifrit. All you can see is rumbling lava, with a precarious path winding through it.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 14
Prep. Time: 24 hours

Explored Floors: 10

Chance to drop: Ash Gold Robe, Ghostflame, Golden Armor, Firecaller, Felflame Staff, Warhammer - Earthbreaker, Ash Armor

It will cost Utar x700 to procure the necessary supplies for exploration.
Dungeon Entrance Info [Crying Rock]
Pottery Workshop
A pottery workshop dating back to the Old Kingdom days.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 5
Prep. Time: 6 hours

Explored Floors: 10

Chance to drop: Fine Hammer, Elegant Coat, Simple Plate Armor, Giant Rock Blade, Fine Iron Knife

It will cost Utar x100 to procure the necessary supplies for exploration.


Siroco Valley
A valley where firce gales rage year-round. Few men are stupid enough to proceed, and even fewer horses still.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 7
Prep. Time: 12 hours

Explored Floors: 10

Chance to drop: Feather Robe, Centaur Spear, Warhammer, Flame Haress, White Rose Gloves, Radiant Wand

It will cost Utar x250 to procure the necessary supplies for exploration.
Dungeon Entrance Info [Twinluna Valley]
Secret Hideout
A secluded, hidden cave. There is a warrior here, wearing the garb of the Oryx clan, destroyed in the Battle of the Black Sun.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 5
Prep. Time: 6 hours

Explored Floors: 5

Chance to drop: Smith's Clothes, Mountainbreaker, Flower Harp, Sand Harness, Great River Ring, Featherwood Armor

You are stopped by the warrior. He hints at a gathering of Oryx survivors inside, but he will allow you to pass for Utar x100.


Agadir Caves
A Karst cave near Agadir, occupied by Bahars, Vipers, Poison Lizards.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 7
Prep. Time: 12 Hours

Explored Floors: 10

Chance to drop: Viper's Fang, Blue Shadow Uniform, Carapace Cuirass, Water Rune Blade - Blue Shadow, Breeze Necklace

It will cost x250 to procure the necessary supplies for exploration.


Leviathan Bone Caves
A mysterious cave excavated in the Old Kingdom era. Jamal City scholars found giant beast bones here. The fall of the Old Kingdom put a stop to the researches.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 12
Prep. Time: 12 Hours

Explored Floors: 5

Chance to drop: Claymore - Howler, Dyed Shawl, Rose Gold Blade, Rose Gold Ring, Rose Gold Armor

It will cost Utar x500 to procure the necessary supplies for exploration.
Dungeon Entrance Info [Umbra Cliffs]
Fleur Caves
A cave used by the people of Umbra Cliffs as a refuge during the Battle of the Black Sun. It has long been abandoned.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 5
Prep. Time: 6 hours

Explored Floors: 10

Chance to drop: Longspear, Feather Robe, Flower Harp, Spike Armor, Hunter's Longbow, Floawing Spear - Heavy Cloud, Fireball Wand, Throwing Knives

It will cost Utar x80 to procure the necessary supplies for exploration.


Forest Mirage
A magic circle, left behind by Dryads and Arboreans

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 7
Prep. Time: 12 hours

Explored Floors: 10

Chance to drop: Viper's Fang, Ashlight Armor, Viper Harness, Greylight Spear, Giant Rock Blade, Poison Wand

It will cost Utar x250 to procure the necessary supplies for exploration.


Arbor Palace
A tree palace built by the spirits of nature.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 12
Prep. Time: 24 hours

Explored Floors: 10

Chance to drop: Giant Bow - Heavenstar, Ash Gold Ring, Roaring Blade, Gold Ring, Golden Spear

It will cost Utar x500 to procure the necessary supplies for exploration.
Dungeon Entrance Info [Zagros Mountains]
Herb Valley
A secluded snow valley. Medicinal herbs can be found here, but the presence of Ifrit and beasts keeps most people away.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 5
Prep. Time: 6 hours

Explored Floors: 10

Chance to drop: Hunter's Longbow, White Rose Gloves, Scimitar, Featherwood Armor, Light Feather, Mountainbreaker, Frost Wand

It will cost Utar x100 to procure the necessary supplies for exploration.


Snow Caverns
A remote ice cave. You find giant footsteps outside the cave

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 9
Prep. Time: 24 hours

Explored Floors: 10

Chance to drop: White Rose Ceremonial Sword, White Rose Elder Gloves, Thunderblade, White Rose Elder Sash, Warhammer - Asylum, Ash Gold Ring

It will cost Utar x350 to procure the necessary supplies for exploration.


Ritual Caverns
An ancient cave sealed away by a wizard. You sense danger from within.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 12
Prep. Time: 6 Hours

Explored Floors: 5

Chance to drop: Poisoned Sword - Cyan, Mastigure Knight Elblem, Lone Wolf's Whisper, Dyed Shawl, Ash Gold Robe, Ancient Wand

It will cost Utar x500 to procure the necessary supplies for exploration.


Zagros Giant Formation
A portal to the home of the Giants on Zagros Mountains. It is buffeted year-round by icy gales, but its eerie magical glow is unmistakable even in the snowstorm.

Exploration Mode: Party of 4
Note: You can't respawn after being defeated in exploration mode.
Recommended level: 17
Prep. Time: 24 Hours

Explored Floors: 10

Chance to drop: Ancient Battle Cuirass, Giant's Holy Hammer, Battlecry, Powder Ring, Lightning Staff, Ring of Cyan Fog, Giant's Armor

It will cost Utar x1000 to procure the necessary supplies for exploration.
Dungeon Locations in picture
All town locations are revealed so just use those for directions.

Redstone Valley
Crying Rock
Twinluna Valley
Umbra Cliffs
Zagros Mountain
About Hero Shrines
Yes I am aware that they should also be great for gear but thats a seperate topic.
5 Comments
Darkluv 3 Oct, 2020 @ 10:06pm 
CH3N9 is referencing the dungeons that are offered by mysterious witches at each main city once you have taken it over and are the sultan for. They are all the end game loots.
Vincible  [author] 30 Sep, 2020 @ 11:38pm 
Sorry Feyora, I think you would have better luck in the discussion cause I havent been doing the quests yet.
Daeca 30 Sep, 2020 @ 3:48am 
Ummm... excuse I was wondering if you could point me in the right direction to solve the Stone of Curses side quest? I'm pretty sure its a dungeon but I cant find it or any npcs to point me in the right direction...
Vincible  [author] 28 Sep, 2020 @ 2:23pm 
Thanks for the info, I kind of stopped the main quest since im trying to make a list for Mysterious Witch loot.
I'll add that in the bottom section when I get there.
CH3N9 28 Sep, 2020 @ 1:29am 
Missing a dungeon that cost Jade to enter. Not sure if mentioning it's count as spoiler. It's in the end game biome.