Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









https://files.fm/u/j5zuekvtq
This is a small Excel file i used to analyze crops.
If it's too confusing (i didn't put explanations there, so it propably is) just do this:
Start with parsnips -> 3-4 harvests, then do kale (best XP with good watering to profit ratio (almost the same as Cauliflower, only 5% weaker)).
With summer you should have sprinklers so it's coffee (only drops from mines) and blueberry.
Without sprinklers melons are propably your best bet (because you will have chance for GIANT crop), as they are every good input for jars and kegs (jars create less profit, but can process more fruits).
Then you can do watever you want, you should have enough money. If not, make wheat for beer, and pumpkins.
keg / coffee / preserve jar/cask methods may offer meta returns per day spent but very grindy and demands a lot of work from the player.
you get coffee beans every 2 days
each crop drops like 6
5 turns into coffee in a couple in game hours
coffee sells for 150
Turn'em into wine. Starfruit from Sandy's is the best for this.