Cities: Skylines

Cities: Skylines

319 beoordelingen
3-Lane One-Way Road with Parking (Both Sides)
   
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Assets: Road
Bestandsgrootte
Geplaatst op
17.417 MB
30 aug 2020 om 14:06
1 wijzigingsnotitie (weergeven)

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3-Lane One-Way Road with Parking (Both Sides)

In 2 verzamelingen van Delta 5-1
Vanilla+ Roads: Streets
56 items
Vanilla+ Roads One Click Collection
160 items
Omschrijving
A three-lane, one-way road with parking spaces on both sides.

Features:
  • Ground-level, elevated and tunnel variants
  • Parking lanes
  • All vanilla style

Width: 2 squares (16m)
Speed limit: 40

If you like this road, check out other roads in the Vanilla+ collection.


8 opmerkingen
Vahlee 13 feb om 15:21 
Can you remake these with American-stamdard lines? (Yellow shoulder line on left side; 2.6-meter-long lane lines that are 7 meters apart
trixsterdo 31 aug 2020 om 15:44 
Thanks for the advice. I was using Hide It as it has an option to remove random road items but it didn't seem to work for some items. I assume therefore items are hard coded into the mod. Anyway, you suggestion worked.
Delta 5-1  [auteur] 31 aug 2020 om 10:17 
@trixsterdo, I believe there are prop removal/replacer mods out there that should work with any road, e.g. Remove Road Props . I also remember trying a streetlight replacer mod in the past, though I don't remember which one.

seanlax5 31 aug 2020 om 7:58 
low-key a secret weapon kind of road. Thank you!!!
trixsterdo 31 aug 2020 om 6:45 
Fantastic collection of roads. Are you planning to release any without street furniture? The usual MODs do not seem to work on these roads.
Nirax 30 aug 2020 om 16:24 
oh ok, thanks for the clarification
Delta 5-1  [auteur] 30 aug 2020 om 16:17 
Hi Nirax, the road re-uses most of the textures and meshes from the first set of roads I ever released (3-lane one-ways), which use the same texture size as base game roads (which add up to ~20MB). My later roads use smaller textures.

If you're already subscribed to any of my 3-lane roads and the Loading Screen Mod, you should find that the RAM footprint of this road is minimal, since most of its components are shared with other roads.
Nirax 30 aug 2020 om 15:31 
I love your assets, but why is it so heavy? My ram is going to explode D: