Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
like if ur friend has the original map then you cannot join
well i guess i shouldnt be mad since u made this and i can play this map but still made me go thru the hassle of trying the original again on my local server that i hosted only to have it crash
i guess it wasnt just fixing best available servers, but local servers as well from crashing, or at least for mine i guess
need more people to download this because they get string table differs when they try to join me but if i dont use this mod i end up crashing xd
(I could be wrong if you and others have been playing this fix with 0 crashes- but I'd like to see stress tests/benchmarks before confirming this and eventually announcing it to 10,000+ users.)
That said, I can see the map failing for other reasons, mostly contributed by my lack of optimization. So we're talking about my personal accountability if I make any false or partially incorrect statements. It's better to be intentionally vague and maybe someone interested might ask me for more details (which is totally okay). Turns out someone was interested enough in investigating the issue and releasing a fix, so that's pretty cool.