Garry's Mod

Garry's Mod

172 oy
ttt_luigis_mansion
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Çizgi Film, Eğlence
Dosya Boyutu
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38.856 MB
21 Ağu 2020 @ 17:09
21 Ağu 2020 @ 17:24
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
ttt_luigis_mansion

Açıklama
This is a TTT variant of my gm_luigis_mansion map. The mazelike hallways, open courtyards, and plenty of sniping perches lend themselves perfectly to this gamemode. Credit for the idea goes to noostrul (also on Steam).

DESCRIPTION BELOW COPIED FROM OTHER VARIANT

Exactly what it says on the tin: A map of Luigi's Mansion with floors 1, 2, 3, the roof, and the mansion exterior.

If you like it, rate it up...



CREDITS AND STUFF

This was quite the ambitious project, and I couldn't have done it without many others' contributions. So, yes, I was working alone on the map geometry, but the following items I owe to the efforts of the following users:

Special Thanks:
Luigi's Mansion character models (original designs) created by: Nintendo Staff
Original map/environment design by Katsuhiko Kanno, Hirotake Ohtsubo, Koji Kitagawa, Yoshihisa Morimoto
Luigi's Mansion models ripped by peebocheeks, SpaceCats, senjen, Brewster T. Koopa
Super Mario 64 model (Mad Piano) ripped by Filler
Mario Power Tennis model (Bongo Drum) ripped by lemurboy12
Mario Kart Double Dash models (Ball Room Curtains) ripped by thegameexplorer
Harp model ripped by aceres
Zoo Tycoon 2 Models (caribou and cheetah) ripped by valforwing
PALMarioFan for creating a readable map of Luigi's Mansion


Tools used for this map: Blender 2.8, Crowbar, VTFEdit, Hammer, GNU Image Manipulation Program 2.10.12
Credit for tools: Blender Foundation, ZeqMacaw, Nemesis, Valve, Volunteer Team


All models and textures ported to the Source Engine by FallenLogic (me!)


Think of this more as a Mario Kart retro track than as a 1:1 remake.

Why doesn't it look like the original?
I don't have access to all of the models from the original game, and even if I did, it would be far too time consuming to port them all.

In some places, geometry has been simplified to maintain a consistent framerate.

Lighting in the Source Engine is different from Luigi's Mansion's proprietary engine.

In cases of fun vs. accuracy to the original game, I chose fun.

The scaling in the original game is wildly inconsistent. Look at Luigi next to a table in one room and then next to another one.

What to do if there are errors

1. Report the bugs in the Bug Report thread (of the other map, located here: https://steamproxy.net/sharedfiles/filedetails/?id=2077729140, include screenshot and room name if possible)


LICENSE:

The end-user (you) are free to use this map for any purpose, so long as it is legal. You may not reupload an unmodified version.
However, the end-user is permitted to modify and then reupload, provided they do not claim to be the original author, and credit all above entities.

I, FallenLogic, hereby release all textures, model, and level geometry (created by FallenLogic, e.g. nothing Nintendo or the others above created, but everything else) into the public domain.
26 Yorum
portalfan 20 Tem @ 19:35 
cool.
FallenLogic  [yaratıcı] 20 Tem @ 19:25 
Ignore previous message, this addon will remain up but hidden. I think it's only a violation if it's public-facing.
portalfan 19 Tem @ 20:35 
oh...
sad...
why now?
portalfan 25 Ağu 2024 @ 9:47 
intresting.
FallenLogic  [yaratıcı] 25 Ağu 2024 @ 7:39 
@portalfan I hid some stuff before the great Mario purge. This one didn't get taken down for some reason.
portalfan 22 Ağu 2024 @ 19:53 
oh wait i get it! this is hidden!
portalfan 22 Ağu 2024 @ 19:52 
i couldn't find this on steam for some reason...but yet here it is...
the guy with the hat 25 Haz 2023 @ 18:53 
this map is pefect for nextbots:steamthumbsup:
Reagent #30964 10 Mar 2022 @ 15:42 
"Maaarioo?"
[xG] AngusMcTavern 21 Eyl 2021 @ 18:39 
* Beta Ending Luigi not included