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No offense, but that's completely contradictory to what the dev himself just said. Yet you've made me doubt now.
teccomin - To fix the Great Scientist issue (when GS spawn they can usually research 2-3 techs), change the research percentage back to normal, but go to the technologies.xml and change every single tech cost by 3 times. This is very tedious but it is the only way to make it work.