Space Engineers

Space Engineers

1,103 valoraciones
Teralis - City Planet
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Type: Mod
Mod category: Planet
Etiquetas: NoScripts
Tamaño
Publicado el
Actualizado el
304.924 MB
12 AGO 2020 a las 15:56
8 FEB a las 14:17
9 notas sobre cambios ( ver )

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Teralis - City Planet

En 1 colección creada por Major Jon
Major Jons Planets
13 artículos
Descripción
The City Planet.



v0.3:
Water mod! Props! More!
v0.3:
Major Visual Overhaul
v0.2:
Now with oceans!
v0.1.2:
Ores are now random
v0.1.1:
Now with custom ambient sounds




Teralis is the first ecumenopolis in space engineers. A planet covered entirely by a city.

All the buildings are built out of voxels just like a normal planet, only arranged to look like buildings.

Took me a long time to get this far, but there is still a long way to go.
This version is the first somewhat playable prototype version. I didn't want to keep this all secluded and since there is still a long way to go I thought I might as well publish an early testing version to the workshop.
Btw this is my first mod.

This planet is now compatible with the water mod, you can use it with the mod or without. Both are perfectly fine. The water spawns in automatically if the water mod is active in your world.


Fun fact: the heightmap is a whopping 270 million pixels, compared to the default 4 million.

Have fun messing around with it!


Stats:
-Highly! Recommended size: 19 km
-Gravity: 0.9 g
-Atmosphere: 1 atm (breathable)
-Ores: All
-Buildings: ~800.000

How to Use:
-Subscribe on this page
-During loading/ creating a new world, go to options->mods
-Add this mod to the list of active mods
-Ingame: shift+f10, select planets, select this one, spawn it in
(might freeze your game for a while)
-If shift+f10 doesn't work, alt+f10->tick creative tools

Important:
In order for it to look good, follow these steps
-Spawn it in with a size of 19 km and not a meter more
-In your graphics settings, set shaders to high (glowing lights, gpu heavy)
-Set voxel quality to atleast high (extreme is better, but eats ram and gpus for breakfast)
Discusiones populares Ver todo (3)
37
4 AGO 2022 a las 3:54
feedback & suggestions
Major Jon
13
5 AGO 2023 a las 13:32
Bugs
Major Jon
1
27 AGO 2021 a las 19:13
World failed to load after planet spawned
FartyParty
320 comentarios
Major Jon  [autor] 19 SEP a las 8:21 
this planet already doesn't have surface detail, so it won't change anything
Jekyll 18 SEP a las 11:05 
Does the map work with the smooth voxels mod? or probably not well?
KURNTECH 9 SEP a las 13:38 
i ned advice on making my own special planet
GodShake 2 SEP a las 4:14 
is possible to have asteroids that look like those buildings?
Spiros 24 AGO a las 10:36 
Fixed it, needed to load it before (lower) than the other planet mods in the mods list. I can see building textures now! :D

Great mod
Spiros 24 AGO a las 10:23 
I spawned this is about 2LS away from zero, only have a few other planet mods installed, and all of the buildings voxel are stone, no cool building textures :( not sure what im doing wrong
goon 22 AGO a las 16:23 
it doesnt appear
Greg 1 AGO a las 11:55 
I'm glad to hear you like the idea. I will keep my fingers crossed for this project!
Major Jon  [autor] 1 AGO a las 11:47 
That's a bit of a project, I'd have to redo all the emissive textures, but it is a cool idea actually. I'll definitely consider making an abandoned, broken down, maybe partly overgrown version, sounds kinda cool.