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"Desolate Warzone" 40k 9e FTC 60x44 Strike Force - Retrieval
   
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9.8.2020 klo 1.12
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"Desolate Warzone" 40k 9e FTC 60x44 Strike Force - Retrieval

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A terrain heavy desolated warzone map made for 9e of Warhammer 40k. This is my first map made for use of additive load in the FTC map base workshop.

Both sides have heavy fortifications, but all 4 middle ground objectives are out in the no mans land.
7 kommenttia
FeatheredPheonix 25.8.2020 klo 21.36 
Good idea, thanks for the help!
Hibeki  [tekijä] 25.8.2020 klo 16.52 
@featheredPheonix I just used the lunar base thats in the FTC itself, so you can delete it and swap it to lunar.
FeatheredPheonix 25.8.2020 klo 16.24 
Deleting the mat just leaves the blank white mat that the FTC map uses as a map base, which I can't seem to delete itself. I assume this is the FTC map this mod is supposed to be compatible with?: https://steamproxy.net/sharedfiles/filedetails/?id=2121424734
Hibeki  [tekijä] 25.8.2020 klo 14.25 
@featheredPheonix just delete the first texture, the game may think it is two mats.
FeatheredPheonix 24.8.2020 klo 22.20 
I get some sort of bizarre white texture that clips through the mat, any idea how to fix this? This map looks phenomenal otherwise, huge kudos
Hibeki  [tekijä] 11.8.2020 klo 12.04 
The point of the map is there is a lot of LOS obstruction in the bases and little in the middle. It's definitely not a traditional map, the middle is meant to be a no mans land that can struggle to hold the points. Melee armies should have little problem assaulting from 3 sides to shove people out of the points, as youll need dedicated transports to avoid getting alpha striked anyway (which this map also already helps against)
Dragonforce Changed My Life 10.8.2020 klo 21.34 
I feel the map could use more LOS obstruction/Dense Cover in the center. Shooty armies are going to have a field day while close ranged armies struggle to footslog through difficult terrain.