Rivals of Aether

Rivals of Aether

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Infinite Azure
   
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5 sierpnia 2020 o 3:28
18 listopada 2021 o 8:58
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Infinite Azure

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Well both games have wavedashing right?

Introducing Infinite Azure from Tekken 7! This stage has a very cute and unique gimmick where you can literally run for as long as you like!

Because of the nature of how this stage is designed, some things are gonna differ from your typical platform fighter stage. The camera will try its best to follow all the players at any given point in time, but there's a limit to how fast it can fly, to avoid hurting your eyes. Similarly to subspace emissary from brawl, the camera will also suspend its motion for a brief period while you're in hitstun, allowing you to knock players off the left or right side of the stage.

This stage also features an aether variant with some cute little platforms for you to play around with. Also, this stage supports any number of players, so not even some crazy phenomena where dan adds 8 player mode will break my programming :)

That being said, because of how this stage is programmed, there'll no doubt be some glaring bugs and differences from regular stages, so please do check up on the bug discussion thread if you find anything. If it's not logged there, feel free to mention it to me, and I'll either try and fix it myself, or explain to you why it's not my fault.

All art and programming in this stage was done by me. The soundtrack for this stage is directly ripped from Tekken 7, edited slightly in order to loop correctly.

(Not to be confused with the Infinite Azure and Infinite Azure 2 stages by GameSquid and VVizard that were announced in the workshop direct)
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7
22 marca 2021 o 10:36
Known bugs at the moment
Barney
Komentarzy: 17
AlphaNate 14 kwietnia 2023 o 15:31 
This can't even catch the flash in action.
the_blueblur25 18 kwietnia 2022 o 7:03 
i just found this to see the top speed of sanic
MichaHil 19 stycznia 2022 o 6:14 
Aw, sweet

Kazuya would be proud
Smash_Bash 31 grudnia 2021 o 1:21 
This stage is incredible! The only bug I have to report is that you can kill both players in a two-player match by running off the screen.
picnic 25 maja 2021 o 11:33 
it’s bigger than mine lol
Skull 5 stycznia 2021 o 7:22 
tamat is gonna either break this stage, or be incredibly powerful from it...
T8nichi 22 października 2020 o 17:47 
Do you have a code for infinite stages? im trying to do the same thing you did with your stage but i dont know how to code.
Pacrowde87 28 sierpnia 2020 o 18:14 
its really satisfying and beautiful running with other CPU characters by your side definitely one of my favorite workshop stages in awhile
A Motivated Man 10 sierpnia 2020 o 11:41 
This actually helped me out with making an end screen for my channel.
randomq32 9 sierpnia 2020 o 13:57 
:steamsunny: