Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
Nope. I have been working in my main scripted mod, so I have not check out this Quacks mod yet. As soon I updated I will post it on my discord server:
https://discord.gg/6Jea9DC3
Hello! Any luck on the update and bug fixes?
Thanks for the feedback, it seems that link is not working for me as well. Probably this week, I will be doing an update to this Quacks mod, since last week, we gather around to play in my discord server and I noticed few things were not working like in the past, so doing a quick maintenance will be good to keep the mod in good shape
However, my group of 5 replicated this particular bug which was mentioned earlier in this thread:
"In a five player game the extra chips get sent to the mandrake boxes and those chips are recognized as cherry bombs to the script."
This is happening to us also. We couldn't figure out why our cherry bomb totals were way off; so we just started counting manually after a while. This bug occurred in two consecutive 5-player games, even after reloading TTS.
This bug did not occur in any of the 3 two-player games that we played.