Cities: Skylines

Cities: Skylines

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Vanilla Overpass Project Six-Lane (2-2-2)
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Assets: Road
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11.977 MB
30. Juli 2020 um 2:34
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Vanilla Overpass Project Six-Lane (2-2-2)

In 1 Kollektion von allegro
Vanilla Overpass Project
8 Inhalte
Beschreibung
This project can allow you to build overpass/underpass(two lane) on vanilla six-lane road.

This can reduce traffic jam and also can make your city more realistic.



Follow steps at uploaded video or pictures above.
130 Kommentare
Parciwel 26. Juni um 5:22 
@Chief DJ make sure to disable both crossing paths. With the way this functions, 2 crossing signs can be on top of each other and you can only reach one. Try to move the road so you can access both, disable both and then move it back.
Chief DJ 25. Juni um 19:04 
Any way to prevent pedestrians from crossing between the B and C sections? Ive tried turning off crossing but it doesnt seem to matter.
Parciwel 3. Juni um 4:06 
@antonpogee you need to build the elecated road first. And make sure that Road anarchy is set to elevated.
antonpogeee 1. Juni um 23:23 
Why can't I make it elevated and it sticks to the ground
NotAnOption 26. Jan. 2023 um 4:26 
is there a plan to make a Four-lane (1-2-1) version? also, it seems like the game is hello buggy with the VOP lane connection
codewitch 18. Dez. 2022 um 19:38 
@MolesMakeMountains Network Anarchy 3.0 BETA (by Quboid) is the official replacement for Fine Road Tool 2.0.4, Fine Road Anarchy.

Install Network Anarchy 3.0+ and ignore the warning in Steam workshop. It's not a mod dependency like mods referencing other mods; you just need a "tool" to do it and the new tools work just fine - if not better.
MolesMakeMountains 11. Nov. 2022 um 16:35 
Network Anarchy 3.0 BETA (by Quboid) is the official replacement for Fine Road Tool 2.0.4, Fine Road Anarchy, and Quay Anarchy, Ship Path Anarchy, Tiny Segments, Left Hand Network Fix, Node Spacer. It would be great to update this so that it no longer requires those out-of-date mods (because if you install Network Anarchy 3.0, you *cannot* install the others, which mean we cannot use VOP).
Professor H. Farnsworth 11. Okt. 2022 um 20:08 
@Musharaf You're dealing with a nodeless road.. This is what happens with a nodeless road the game gets confused because it is expect a node to give the end look of the road which is not there.

That's why you got from Normal Road --> Nodeless road --> Overpass Road + Overpass --> Nodeless Road --> Normal Road.

If you get blue, you use
Parciwel 20. Aug. 2022 um 4:41 
@Musharaf with TM:PE, you can firstly disable that there are always Traffic lights placed down and secondly, you can disable them with this mod
And the blue fields are as far as i know unavoidable.
Musharaf 19. Aug. 2022 um 12:01 
Nice idea but there is no option for tooggling traffic lights. There are traffic lights always on. And in the nodes are blue fields if the road is not perfect straight :(