RimWorld
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Vanilla Ranged Retexture
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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323.827 KB
28 juil. 2020 à 12h51
6 nov. 2022 à 5h14
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Vanilla Ranged Retexture

Description
This mod replaces the vanilla sprites for ranged weapons with higher resolution, better looking assets. That is the only thing the mod changes, so there should be 0 compatibility errors with other mods. This mod doesn't change any recipes, damage, etc. This is a purely cosmetic change.
21 commentaires
LTFreeBorn 7 janv. à 5h33 
Im no prophet, but since this is a retexture, i dont believe it requires a 1.5 update. 1.5 to get new eyes on it? Sure. Consider this, i have a 1.1 mod that still works and its a retexture mod as retexture mods dont touch anything deeper than textures. If it were a game mechanic overhaul mod, then updating it would make immediate and most sense. But this is a retexture. If a 1.1 mod can last, this can too.
B之主宰 16 mai 2024 à 20h21 
Vanilla Ranged Retexture1.5
B之主宰 16 mai 2024 à 11h31 
1.5
太平洋潜泥蛤 25 juin 2023 à 21h38 
The skin of other weapons may become misaligned. Please solve this problem, which should be the cultural weapon texture of alpha memes
Ladeia 28 déc. 2022 à 9h11 
1.4?
RAD EMERALD 6 nov. 2022 à 1h43 
Pls 1.4?:demoticon:
Bobby_Hill (♀) 31 oct. 2022 à 12h04 
1.4?
Saint Tarrant 16 aout 2022 à 10h33 
my one problem with this is the LMG in vanilla is supposed to be a DP-28, meanwhile your re-texture makes it a Lewis gun.
CheeseWheelGuy 22 mai 2022 à 6h44 
im going to ignore the vomit in the images
The Magic Dave 3 oct. 2021 à 2h53 
Just want to say; the way you've displayed what this Mod does is simple but perfect!
I wish some other Mod creators could take note of this :steamthumbsup::steamthumbsup::steamthumbsup: