Portal 2
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The Inquisition - Bonus Map: Charm Advanced
   
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12.734 MB
18 jan 2014 om 9:09
23 jan 2014 om 23:59
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The Inquisition - Bonus Map: Charm Advanced

In 1 verzameling van srs bsnss
The Inqusition
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Omschrijving
"Charm (Advanced)"

===

Walkthrough by josepezdj

Set after the awakening of GLaDOS, you are taken through a testing track involving the Matter Inquisition Field - a yellow fizzler that blocks portal shots, and destroys cubes, but doesn't close portals. The puzzles gradually get more difficult as you make your way through six fun-filled chambers, plus two extra bonus chambers.

===

"The Inquisition" is a map pack that I've been working on for about 5-6 months. What started as a small experiment with FourthReaper's Modified Fizzler Fields turned into one of the biggest projects that I've ever done, and consumed a lot of time and effort.

So much time and effort doesn't go without help, and so I'd like to thank a couple of people:

FourthReaper - While not directly involved, FR is the reason this map pack exists, and his Matter Inquisition Field is the entire focus.

Josepezdj - Jose is responsible for the glowing button bases, as well as the rusted signage, both minor details adding up to a big difference.

Lpfreaky90 - LP's contribution was the death fizzler seen in one of the bonus maps, as well as some modelling (keep an eye for a spanner!)

Tile - Tile created broken fan models, which were very valuable in the destroyed sections.

===

And of course, I'd like to thank those who playtested for me:
Lpfreaky90
tmast98
Mevious
wildgoosespeeder
yishbarr


And finally, I'd like to thank the Portal 2 community!

===

The formalities out of the way, enjoy the maps!
68 opmerkingen
Mikeastro 26 aug 2023 om 14:55 
Very charming little puzzle, I enjoyed this one a lot :D Big thumbs up!
hd42 13 okt 2022 om 16:12 
brilliantly conceived -- thanks!
Der Bejijing 21 mei 2021 om 4:12 
Cool Test! That one was actually easy but still very fun to play. I like these tests that are just based on pure logic, not speed, fast reactions, good cube throws or somthing like that. But the cube placement annoyed me a little bit :/
shadowyblade 11 jun 2020 om 14:08 
I got the cube, but couldn't manage to get it to the button to turn off the red death field. I tried about 10 times to throw it across the gap, but I couldn't manage to throw it up and over there across a gap of 2 squares. The lightbridge was nice, but I had to get off of it to get the cube around the yellow fizzler field. [/spoiler}
Winnie Wheatley 21 sep 2019 om 19:44 
:theta:ne more good and clever test! Enjoyed and favorited! Thumbs up!:steamhappy:
c4shurik 5 aug 2019 om 9:11 
Very cool! This New field, i mean your puzzles with this field, very cool!
Ali 1 jun 2019 om 13:27 
cool map very logical and still fast solveable
Chris 29 mrt 2019 om 14:38 
Awesome solution
srs bsnss  [auteur] 12 okt 2018 om 8:23 
@subpoena colada I tried to help the player figure out the alignment by changing the tiles on the roof to a different texture along the path of the bridge , but admittedly that was a very subtle helper. Glad to hear you enjoyed it!
racknae 9 okt 2018 om 19:21 
Actually lining up the cube properly so that it gets caught when you move the light bridge was a bit annoying. Otherwise great map.