Insurgency
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FN MK17 Mod 0 (Black) - Sandstorm
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Modifications: Weapon Skins
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17 juil. 2020 à 3h51
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FN MK17 Mod 0 (Black) - Sandstorm

Dans 1 collection faite par Қatka ♥
Katka's Insurgency: Sandstorm Ports
148 objets
Description
The MK17 Mod 0 (Black) from Insurgency: Sandstorm. Replaces the M14 EBR

  • Uses original Sandstorm animations, although some INS2 ones were used because of animation length/blending issues
  • Has a world model
  • Has custom low-profile ironsights
  • Has a VGUI Icon
  • And yes, it's GGX
  • Tan variant

Note: Some animations (deployed empty in/out, deployed normal/iron firelast etc) are not playing. This is an issue with the game and not the model, nothing I can do to fix it, it happens with the default weapon.

Credits:
  • New World Interactive - Models, Textures, Animations
  • Gildor - UE Viewer (for asset extraction)
  • Farengar - APS Ironsights
  • Me - Porting everything to Source, Animation & Model editing/mixing/fixing, Renders
36 commentaires
Nathesium 19 juin 2021 à 13h59 
Aww, alright then. Thanks for trying and letting me know!
Қatka ♥  [créateur] 19 juin 2021 à 13h29 
Looked at it, and I cant do anything about it, otherwise other optics would be too far away from the player's view. The T-Scope for the 2x Red Dot is a kinda weird replacement and its probably as best as I could make it, without it looking too dumb on most weapons.
Nathesium 16 juin 2021 à 0h12 
That would be great! I love the T-Scope but it being so close to the screen when aiming with this mod makes it really difficult to use
Қatka ♥  [créateur] 16 juin 2021 à 0h06 
Probably not. I can however re-check the aiming delta positions and maybe bring them further away from the player's view.
Nathesium 15 juin 2021 à 21h02 
Would it be possible to push the optics forward a little? Using this with the T-Scope for 2x red dot mod makes the scope hilariously close to the screen. It's so close, the top and bottom of the scope gets cut off XD
Beemo 14 févr. 2021 à 5h31 
YassineMens approves 10/10 STOLEN FROM FORTNITE BUT BLACK
Dead-Eye Devil 14 sept. 2020 à 6h41 
Another review I'm a little late for, but one I'll do nonetheless.

You've probably seen this addon (or its tan variant) at the front of the INS2 workshop - and for good reason. This is one of the best M14 replacements I have found on INS2. A little disappointing that there aren't many sound packs that replace the M14 with SCAR-H sounds, but that's not Katka's problem, now is it?

As for the gun, this one holds a special place in my heart. The first combat rifle I ever shot was a gun exactly like this - a Mk. 17 SCAR-H with a matte black finish. The owner was a PMC who did a job in the middle-east and brought one of these home with him. This black SCAR-H is pretty much what he was using - just with the FN Herstal flip-ups instead of the custom sights.

But don't get me wrong - this gun is a 10/10! looks beautiful, straight from Sandstorm, and a pure beauty to behold. Thank you Katka for this gun and model.
Jarvis1873 13 aout 2020 à 13h42 
Hey nice work! Would you ever consider doing an L85 or QBZ-03 for the Galils? Similar fire rates, both have 5.56mm drums and they would be really unique on the workshop.
Қatka ♥  [créateur] 21 juil. 2020 à 14h55 
You are not being helpful
SIKAAAAAAAA 21 juil. 2020 à 14h54 
bug
bug
Texture bug